Problem: Polynesia don't benefit from ordinary Exlorers, thanks to their UA.
Current Maori:
- 22 CS
- Replace Longswordsman
- Don't require Iron to be built
- Prereq. Tech: Chivalry
- UP: Haka war dance: -15% CS to adjacent enemies
Proposed Maori
- 18 CS
- Replace Explorer
- Available Earlier, don't require harbor, Cost 135 (vs 160)
- Prereq. Tech: Chivalry
- UP: Haka war dance: -15% CS to adjacent enemies + Force enemy Unit to retreat or take double damage (same as Winged Hussar)
Rationale: Polynesia have UU in Medieval Era, which replace Longswordsman, though they have almost nothing in common. Also Polynesia have useless recon Unit in same Era. It is proposed to change basic class of Maori to fiil the gap and make Polynesia more complex and fun. Additional UP proposed to emphasize how scary they are.
AI : it is proposed to save current AI flavors for this Unit (Offense -12, Defense - 12, Recon - 10)
Current Maori:
- 22 CS
- Replace Longswordsman
- Don't require Iron to be built
- Prereq. Tech: Chivalry
- UP: Haka war dance: -15% CS to adjacent enemies
Proposed Maori
- 18 CS
- Replace Explorer
- Available Earlier, don't require harbor, Cost 135 (vs 160)
- Prereq. Tech: Chivalry
- UP: Haka war dance: -15% CS to adjacent enemies + Force enemy Unit to retreat or take double damage (same as Winged Hussar)
Rationale: Polynesia have UU in Medieval Era, which replace Longswordsman, though they have almost nothing in common. Also Polynesia have useless recon Unit in same Era. It is proposed to change basic class of Maori to fiil the gap and make Polynesia more complex and fun. Additional UP proposed to emphasize how scary they are.
AI : it is proposed to save current AI flavors for this Unit (Offense -12, Defense - 12, Recon - 10)