Problems:
1) Both Civs underperform in AI tests. (Especially Polynesia, but Carthage too dependent on map)
2) Carthage and Polynesia are different but have one thing in common – they have ability to use water tiles earlier than ordinary Civs. While it could be justified for Polynesia, it’s really weird for Carthage. So it is proposed to rework Carthage UA and UB and slightly change the Polynesian UA
3) The basic intention was to take Lighthouse from Carthage and provide it to Polynesia. They deserve City connections over water.
Polynesia UA’s and Rationale
Current Polynesia UA
Carthage:
Current UA+UB
Current Carthage UA
Proposed UA+UB
Proposed Carthage UA:
Rationale and Comments
Rationale: Current Carthage UA feels boring because of Gold and Lighthouse part. The Gold bonus means a free Unit to buy and a free building which only force you to settle near Water. The same for UB – it mainly affect Coastal Cities and not so interesting (except earlier unlock). With reworked UA + UB we gain a powerful Trade Civilization which no longer suffer from imbalance between Coastal and Landlocked Cities
UA comments:
MAGI: Complex proposal, DLL and database changes
1) Both Civs underperform in AI tests. (Especially Polynesia, but Carthage too dependent on map)
2) Carthage and Polynesia are different but have one thing in common – they have ability to use water tiles earlier than ordinary Civs. While it could be justified for Polynesia, it’s really weird for Carthage. So it is proposed to rework Carthage UA and UB and slightly change the Polynesian UA
3) The basic intention was to take Lighthouse from Carthage and provide it to Polynesia. They deserve City connections over water.
Polynesia UA’s and Rationale
Spoiler :
Current Polynesia UA
- +2 Sight when Embarked, can always Embark and move Oceans
- +2 Food from Fishing boats and atolls.
- Melee and Gunpowder Units can construct fishing Boats.
- No unhappiness from isolation.
- +2 Sight when Embarked, can always Embark and move Oceans
- +2 Food from Fishing boats and atolls.
- Free Lighthouse in Coastal Cities
- No unhappiness from isolation.
Carthage:
Current UA+UB
Spoiler :
Current Carthage UA
- +125 gold when founding Cities, scaling with era
- Free Lighthouse in Coastal Cities
- Trade Route resource diversity modifier doubled
- +1 to both from TR;
- +2 Bonus Cargo Slots,
- Harbors +3 prod,
- Lighthouses +2 culture,
- -2 poverty in this city
Proposed UA+UB
Spoiler :
Proposed Carthage UA:
- Target Cities of your Trade Routes provide copies of their Resources to your Trade Network.
- Luxury resources provide +1 Production when worked by City.
- Trade Route resource diversity modifier doubled
- +5 Defense
- +1 to both from TR
- +2 Bonus Cargo Slots
- +2 Culture from Markets
- +1% yields in this City for every Strategic Resource connected to your Trade Network
- +3% Yields in this City for every Luxury Resource connected to your Trade Network
Rationale and Comments
Spoiler :
Rationale: Current Carthage UA feels boring because of Gold and Lighthouse part. The Gold bonus means a free Unit to buy and a free building which only force you to settle near Water. The same for UB – it mainly affect Coastal Cities and not so interesting (except earlier unlock). With reworked UA + UB we gain a powerful Trade Civilization which no longer suffer from imbalance between Coastal and Landlocked Cities
UA comments:
- Carthagians were excellent Traders, but we already have few Civs that gain yields from TR (Marocco, Ottomans, Portugal), so it is proposed to let Carthage gain recourses from Trade (However reworked UB will convert them)
- Prod from Luxury – it’s needed to compensate lost Prod from Harbors and Prod for Lighthouse.
- +5 Defense – Great Cothon was a military building, which effectively protected Carthage from the Sea
- +2 Culture from Markets: more Universal than same from Lighthouse
- % Yields from Resources: nicely complement copies from new UA and emphasize the historical nature of Carthage - one Great city and many less developed satellites. More than that, this part suits for trade and domination game - both related to Carthage. When it comes to yields - it scaling with number or recourses and basic yields of a City. According to paper calculation the total yields quite resemble the same of Portugal, Ottomans and Marocco.
MAGI: Complex proposal, DLL and database changes
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