Proposal: Remove the Inquisitor enhancer from the game. This would open up a slot for a new enhancer to be crafted.
New Reformation
Underground Sects
Rationale: Inquisition is simply a badly designed enhancer. It tries to shoehorn inquisitors into something they are not. They are a specialty unit, not one to be spammed, and so the belief never has gotten proper strength compared to other much better enhancers. Its time to remove the design in favor of a better one.
However, some of the non-inquisitor elements of the belief are interesting to be used in a new way. This new reformation is a spy focused one (which we have never really had before). Its a reformation to time it better for when spies normally come out, and lets a player really focus on spy play if that is their desire.
New Reformation
Underground Sects
- Gain 100 spy points
- Spies generate +50 religious pressure in cities, +2 happiness if the city is foreign.
- +5 Network Points per turn, if your spy is in a foreign city whose majority religion is yours.
Rationale: Inquisition is simply a badly designed enhancer. It tries to shoehorn inquisitors into something they are not. They are a specialty unit, not one to be spammed, and so the belief never has gotten proper strength compared to other much better enhancers. Its time to remove the design in favor of a better one.
However, some of the non-inquisitor elements of the belief are interesting to be used in a new way. This new reformation is a spy focused one (which we have never really had before). Its a reformation to time it better for when spies normally come out, and lets a player really focus on spy play if that is their desire.