(8-03) 4UC Assyria: Iron Chariot Rework and Lamassu Gate Tweaks
Links: https://forums.civfanatics.com/threads/8-03-4uc-assyria.690000/ UU2 - Iron Chariot (Mounted Melee, unique UnitClass, upgrades to Knight) Unlocks at Bronze Working 100 :c5production: 200 :c5faith:(same as Swordsman) Requires 1 Horse and 1 Iron 17 :c5strength: 4 :c5moves: No Defensive...
forums.civfanatics.com
Sponsor: @azum4roll
New Unit - Iron Chariot (Mounted Melee, unique UnitClass, upgrades to Knight)
Unlocks at Bronze Working
100 200 (same as Swordsman)
Requires 1 Horse and 1 Iron
17
4
No Defensive Terrain Bonuses
Can Move After Attacking
City Attack Penalty
Beam Axle (Entering Forest, Jungle, Marsh, and Hill costs +1 Movement (does not stack). Lost on Upgrade.)
Shock Cavalry (+20% Combat Strength when attacking into or defending in Open Terrain.)
New Building - Lamassu Gate (replaces Walls)
Unlocked at Construction
Standard costs
+1
+6
+125 HP
+1 Strike Range
-5% Empire Size Modifier for Unhappiness from Needs
+10% Strike Strength
+20% Military Supply from Population (+10% if supply rework passes)
When you produce a Unit in this City, gain Faith equal to 15% of the Unit's Production cost
(8-03a) 4UC Assyria With No-Faith Lamassu
https://forums.civfanatics.com/threads/8-03-4uc-assyria-iron-chariot-rework-and-lamassu-gate-tweaks.690624/ We keep the nice (and I suspect quite terrifying!) Azum Chariot. New Unit - Iron Chariot (Mounted Melee, unique UnitClass, upgrades to Knight) Unlocks at Bronze Working 100 :c5production...
forums.civfanatics.com
Sponsor: @azum4roll
New Unit - Iron Chariot from the above proposal
New Building - Lamassu Gate (replaces Walls)
Unlocked at Construction
110 , 1 Gold Maintenance
+6
+125 HP
+1 Strike Range
-5% Empire Size Modifier for Unhappiness from Needs
+10% Military Supply from Population (+5% if supply rework passes)
+2 Culture to Palaces and Temples in the City
Units produced in this City gain the "Zodiac Blessing" Promotion
Zodiac Blessing -- +1 Food, Production, and Culture when Stationed in a City and +15% Combat Strength if nearby a Friendly City.