Choose which components you want to see for Morocco!
Proposer: @pineappledan
Sponsor(s): @axatin
New Unit - Corsair (replaces Corvette - Ship of the Line in EE)
available at Navigation
350 Production Cost
4 Movement
42 CS
"Razzia" (Gain Production and Food on Kills, Pillaging and Plundering Trade Routes)
Can Enter Rival Territory
New Building - Riad (replaces Hotel):
Available at Railroad
1000 Production Cost
6
+1 Gold and +1 Culture, Scaling with Era
On construction, gains +1 Gold and +1 Culture for every 8 buildings and wonders already built in the city
10% of Gold spent on unit purchases and building investments in this city is converted into Tourism
33% of Culture from World Wonders, Natural Wonders, and Tiles is converted into Tourism in this city
+25% Tourism from Great Works in this City
Proposer: @azum4roll
Sponsor(s): @axatin
New Unit - Corsair (replaces Corvette)
Unlocked at Navigation
Standard costs
42 (+2)
Razzia
Gain 200% of the Combat Strength of defeated Enemy Units as Food and Production in this Unit's origin City.
Gain 100 Food and Production when pillaging improvements.
Gain 200 Food and Production when plundering Trade Routes.
Can Enter Rival Territory
New Building - Riad (replaces Hotel)
Unlocked at Railroads
Standard costs and maintenance
+1 Gold and +1 Culture, scaling with Era
+1 Gold and +1 Culture for every 8 buildings in the City on construction
+1 Gold and +1 Culture for every 8 buildings in the City
When you spend Gold to purchase Units or invest in Buildings in this City, 10% of the cost is converted into Tourism
33% of the Culture from World Wonders and Tiles is added to the Tourism output of the City. (up from +25%)
+25% Tourism from Great Works
(8-28) 4UC Morocco
This is a thread for discussing the addition of 2 more unique components to the Moroccan civilization.
forums.civfanatics.com
Sponsor(s): @axatin
New Unit - Corsair (replaces Corvette - Ship of the Line in EE)
available at Navigation
350 Production Cost
4 Movement
42 CS
"Razzia" (Gain Production and Food on Kills, Pillaging and Plundering Trade Routes)
Can Enter Rival Territory
New Building - Riad (replaces Hotel):
Available at Railroad
1000 Production Cost
6
+1 Gold and +1 Culture, Scaling with Era
On construction, gains +1 Gold and +1 Culture for every 8 buildings and wonders already built in the city
10% of Gold spent on unit purchases and building investments in this city is converted into Tourism
33% of Culture from World Wonders, Natural Wonders, and Tiles is converted into Tourism in this city
+25% Tourism from Great Works in this City
(8-28a) 4UC Morocco: Small Changes
Link: https://forums.civfanatics.com/threads/8-28-4uc-morocco.689999/ https://forums.civfanatics.com/threads/8-30a-8-28a-4uc-ottomans-morocco-tweaks.690492/ UU2 - Corsair (replaces Corvette) Unlocked at Navigation Standard costs 42 :c5strength: (+2) Razzia Gain 200% of the :c5strength: Combat...
forums.civfanatics.com
Sponsor(s): @axatin
New Unit - Corsair (replaces Corvette)
Unlocked at Navigation
Standard costs
42 (+2)
Razzia
Gain 200% of the Combat Strength of defeated Enemy Units as Food and Production in this Unit's origin City.
Gain 100 Food and Production when pillaging improvements.
Gain 200 Food and Production when plundering Trade Routes.
New Building - Riad (replaces Hotel)
Unlocked at Railroads
Standard costs and maintenance
+1 Gold and +1 Culture, scaling with Era
+1 Gold and +1 Culture for every 8 buildings in the City
When you spend Gold to purchase Units or invest in Buildings in this City, 10% of the cost is converted into Tourism
33% of the Culture from World Wonders and Tiles is added to the Tourism output of the City. (up from +25%)
+25% Tourism from Great Works
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