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UU2 - Corsair (replaces Corvette)
Unlocked at Navigation
Standard costs
42 (+2)
Razzia
Can Enter Rival Territory
Entering rival territory and plundering trade routes there is disgusting. Having all 3 instant yield triggers makes the unit great as is.
UB - Riad (replaces Hotel)
Unlocked at Railroads
Standard costs and maintenance
+1 Gold and +1 Culture, scaling with Era
+1 Gold and +1 Culture for every 8 buildings in the City on construction
+1 Gold and +1 Culture for every 8 buildings in the City
When you spend Gold to purchase Units or invest in Buildings in this City, 10% of the cost is converted into Tourism
33% of the Culture from World Wonders and Tiles is added to the Tourism output of the City. (up from +25%)
+25% :tourism Tourism from Great Works
Having to count the number of buildings before constructing the Riad is undesirable. There shouldn't be a case where you want to delay this. It's also somewhat hard to word without deviating from the standard wordings.
(8-28) 4UC Morocco
This is a thread for discussing the addition of 2 more unique components to the Moroccan civilization.
forums.civfanatics.com
(8-30a / 8-28a) 4UC Ottomans / Morocco - Tweaks
Current : Ottomans See pineappledan's recap of the Ottoman kit with 4UC components here. UA - Kanuni Completing a :trade: Trade Route grants +150 :c5science: Science and :c5food: Food to the origin City if International, or :c5culture: Culture and :c5gold: Gold if Internal, scaling with...
forums.civfanatics.com
UU2 - Corsair (replaces Corvette)
Unlocked at Navigation
Standard costs
42 (+2)
Razzia
Gain 200% of the Combat Strength of defeated Enemy Units as Food and Production in this Unit's origin City.
Gain 100 Food and Production when pillaging improvements.
Gain 200 Food and Production when plundering Trade Routes.
Entering rival territory and plundering trade routes there is disgusting. Having all 3 instant yield triggers makes the unit great as is.
UB - Riad (replaces Hotel)
Unlocked at Railroads
Standard costs and maintenance
+1 Gold and +1 Culture, scaling with Era
+1 Gold and +1 Culture for every 8 buildings in the City
When you spend Gold to purchase Units or invest in Buildings in this City, 10% of the cost is converted into Tourism
33% of the Culture from World Wonders and Tiles is added to the Tourism output of the City. (up from +25%)
+25% :tourism Tourism from Great Works
Having to count the number of buildings before constructing the Riad is undesirable. There shouldn't be a case where you want to delay this. It's also somewhat hard to word without deviating from the standard wordings.
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