Choose which components you want to see for Russia!
Proposer: @pineappledan
Sponsor(s): @azum4roll
New Unit - Licorne (replaces Field Gun):
Available at Metallurgy
900 Production Cost
2 Range
2 Movement
17 CS, 40 RCS
Siege inaccuracy
"Cover I"
"bonus vs cities" (100)
"Indirect fire"
"Grapeshot" (+50% RCS vs melee and Gun units)
"Can Move After Attacking"
no "Moves at Half-Speed in Enemy Territory"
New Building - Pogost (replaces Customs House):
Available at Guilds
350 Production Cost
+2 Culture and +2 Gold
Gains +2 Science at Banking
Gains +2 Food at Economics
Gains +2 Faith and Production at Railroad
Gains +1 of All Yields at Industrialization ( )
+1 Gold and Production to Villages and Towns
1 Merchant Specialist Slot
+4/2 Gold to all Trade Routes to/from this city respectively
Tobacco Resources gain +3
Coffee Resources gain +1 +2
Tea Resources gain +2 +1
Banana Resources gain +2
(8-36a) 4UC Russia: Ostrog and Licorne Changes
Proposer: @azum4roll
Sponsor(s): @azum4roll
New Unit - Licorne (replaces Field Gun)
Unlocked at Rifling
Standard costs
17 45 (+5)
No Defensive Terrain Bonuses
Siege Engine
Siege Inaccuracy
Indirect Fire
Cover I
Moves at Half-Speed in Enemy Territory
Can Move After Attacking (Lost on upgrade)
Grapeshot (+33% Combat Strength when attacking Melee and Gunpowder Units.)
New Building - Pogost from base proposal
Old Building - Ostrog (replaces Bastion Fort)
Unlocked at Navigation
Standard costs and maintenance
+3
12 City Strength (+2)
+4 Damage Reduction (up from +2)
Indirect Fire on City Strike
+2 Production and +2 Gold onCamps, Mines, Lumber Mills, and Strategic Resources
Garrison heals 5HP regardless of action
Enemy Units expend all Movement when entering land territory owned by this City
+10% Military Supply from Population (+5% if supply rework passes)
-5% Empire Size Modifier for Unhappiness from Needs
(8-36b) 4UC Russia - Licorne Nerf
Proposer: @Rosete
Sponsor(s): @azum4roll
New Unit - Licorne (replaces Field Gun):
Available at Rifling
900 Production Cost
2 Range
2 Movement
17 CS, 40 RCS
Siege inaccuracy
"Cover I"
"bonus vs cities" (100)
"Grapeshot" (+50% RCS vs melee and Gun units)
"Can Move After Attacking"
no "Moves at Half-Speed in Enemy Territory"
Moves at Half-Speed in Enemy Territory
New Building - Pogost from base proposal
(8-36) 4UC Russia
This is a thread for discussing the addition of 2 more unique components to the Russian civilization.
forums.civfanatics.com
Sponsor(s): @azum4roll
New Unit - Licorne (replaces Field Gun):
Available at Metallurgy
900 Production Cost
2 Range
2 Movement
17 CS, 40 RCS
Siege inaccuracy
"Cover I"
"bonus vs cities" (100)
"Indirect fire"
"Grapeshot" (+50% RCS vs melee and Gun units)
"Can Move After Attacking"
no "Moves at Half-Speed in Enemy Territory"
New Building - Pogost (replaces Customs House):
Available at Guilds
350 Production Cost
+2 Culture and +2 Gold
Gains +2 Science at Banking
Gains +2 Food at Economics
Gains +2 Faith and Production at Railroad
Gains +1 of All Yields at Industrialization ( )
+1 Gold and Production to Villages and Towns
1 Merchant Specialist Slot
+4/2 Gold to all Trade Routes to/from this city respectively
Tobacco Resources gain +3
Coffee Resources gain +1 +2
Tea Resources gain +2 +1
Banana Resources gain +2
(8-36a) 4UC Russia: Ostrog and Licorne Changes
Proposer: @azum4roll
Sponsor(s): @azum4roll
New Unit - Licorne (replaces Field Gun)
Unlocked at Rifling
Standard costs
17 45 (+5)
No Defensive Terrain Bonuses
Siege Engine
Siege Inaccuracy
Indirect Fire
Cover I
Moves at Half-Speed in Enemy Territory
Can Move After Attacking (Lost on upgrade)
Grapeshot (+33% Combat Strength when attacking Melee and Gunpowder Units.)
New Building - Pogost from base proposal
Old Building - Ostrog (replaces Bastion Fort)
Unlocked at Navigation
Standard costs and maintenance
+3
12 City Strength (+2)
+4 Damage Reduction (up from +2)
Indirect Fire on City Strike
+2 Production and +2 Gold on
Garrison heals 5HP regardless of action
Enemy Units expend all Movement when entering land territory owned by this City
+10% Military Supply from Population (+5% if supply rework passes)
-5% Empire Size Modifier for Unhappiness from Needs
(8-36b) 4UC Russia - Licorne Nerf
Proposer: @Rosete
Sponsor(s): @azum4roll
New Unit - Licorne (replaces Field Gun):
Available at Rifling
900 Production Cost
2 Range
2 Movement
17 CS, 40 RCS
Siege inaccuracy
"Cover I"
"bonus vs cities" (100)
"Grapeshot" (+50% RCS vs melee and Gun units)
"Can Move After Attacking"
Moves at Half-Speed in Enemy Territory
New Building - Pogost from base proposal
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