Current : Pineappledan's version of 4UC Incas can be checked here.
Proposal :
- Make the Terrace Farm (currently name Pata-Pata within the Incan kit) a common improvement working like follows :
Improvement - Terrace Farm (unlocked at Masonry)
Improvement time - 900 (1,5 the time of a Farm)
Must be built on a Hill, and not adjacent to another Terrace Farm
Same land type restrictions as the Farms
No base yield
+1 Food per adjacent Mountain
+1 Food per two adjacent Farms
Counts towards adjacencies for Farms
Tech bonus : same as Farms
Policy bonuses : same as Farms
Building bonuses : same as Farms
- Within the Incan kit, replace the Pata-Pata with the Tambo, a unique Caravansary :
UB2 - Tambo (replaces Caravansary)
Unlocked at Currency
200 Production cost
+1 Gold
+1 Science
+1 Culture
Completing Land Trade Routes targeting other Civilizations triggers a Historic Event.
+1 Food and Gold for every 2 Desert or Tundra tiles worked by the City.
+3 Gold and +50% Range to Land Trade Routes
+3 % Gold from City Connections in the Empire
+2 Tourism to Civil Servants in the City
+4 Tourism to Courthouse in the City
1 Civil Servant
+2 Gold to Truffles worked by the City
+1 Production and Culture to Cottom worked by the City
+1 Gold and Production to Furs worked by the City
Grants the "Chasqui Training" promotion to Recon Units trained in the City (+1 MP)
- Replaces the Chasqui with the Pakayok, a unique cheap Tercio replacement
UU2 - Pakayok (replaces Tercio) => art by Leugi from this mod
Unlocked at Machinery (instead of Gunpowder)
220 Production cost / 350 Faith cost (-80 / -50)
26 CS (+1)
2 MP / 2 Vision
Discipline
Formation I
Sentinel - +2 Vision ; +10 max HP
- Tweaks to the Qullqa :
"+3 % Gold from City Connections in the Empire" moved from the Qullqa to the Tambo
"+1 Food and Culture to Terrace Farms worked by the City" added to the Qullqa
Rationale :
Right now, the Incas are the only non-custom civs that can live within a moutain biome without being severely impered. It is especially sad knowing how many civilizations have lived next to mountain chains and thrived there despite the challenges. In my opinion, the key is the monopoly the Incas have on Food within mountainous biomes, and thus the fact that they are the only civilization with access to the Terrace Farm, despite the fact that numerous communities in Eurasia have also used terrace farming to their advantage.
My solution is to simply remove the Terrace Farm from the Incan kit and make it a common improvement. Although severely weakened compared to its UImprovement status, it would be meant to provide a good rockbed foundation to mountain cities. On the other hand, I think the Incas should be the best with terrace farming, hence the bonuses added to the Qullqa (which would only be felt a few tech tiers later) instead of the city connection bonus, transferred to the Tambo.
Mixing this idea with another one I had to remove the Chasqui which is, despite the quality of its model, difficult to integrate as a military unit (being a imperial courrier before all), I decided to give the Tambo as a unique Caravansary instead. The Chasqui would be still there as a unique promotion for Incan recon units, and the Tambo would serve as a good building to give a bonus to city connections. For the rest, since the Incas are a good wide civ with the ability for some conquest, I wanted to add another aspect about the cultural impact they had on the region and the efficiency of their administration, hence the tourism on civil servants and courthouses that allows the civ to play a good "wide tourism" playstyle with some conditions attached.
Finally, the removal of the Chasqui as a unique unit create space that must be filled. Fortunately, there exists another very well-made unit made by Leugi. In my original tweaks, I made it an early ironless Longswordsman replacement, but now the Jaguar holds that niche. Instead, knowing the time during which the Incan empire expanded, I propose an early version of the Tercio that has much lower production cost and acts as a warden with high vision and health, but not much strength compared to other unique Tercios.
As always, thanks for reading.
Proposal :
- Make the Terrace Farm (currently name Pata-Pata within the Incan kit) a common improvement working like follows :
Improvement - Terrace Farm (unlocked at Masonry)
Improvement time - 900 (1,5 the time of a Farm)
Must be built on a Hill, and not adjacent to another Terrace Farm
Same land type restrictions as the Farms
No base yield
+1 Food per adjacent Mountain
+1 Food per two adjacent Farms
Counts towards adjacencies for Farms
Tech bonus : same as Farms
Policy bonuses : same as Farms
Building bonuses : same as Farms
- Within the Incan kit, replace the Pata-Pata with the Tambo, a unique Caravansary :
UB2 - Tambo (replaces Caravansary)
Unlocked at Currency
200 Production cost
+1 Gold
+1 Science
+1 Culture
Completing Land Trade Routes targeting other Civilizations triggers a Historic Event.
+1 Food and Gold for every 2 Desert or Tundra tiles worked by the City.
+3 Gold and +50% Range to Land Trade Routes
+3 % Gold from City Connections in the Empire
+2 Tourism to Civil Servants in the City
+4 Tourism to Courthouse in the City
1 Civil Servant
+2 Gold to Truffles worked by the City
+1 Production and Culture to Cottom worked by the City
+1 Gold and Production to Furs worked by the City
Grants the "Chasqui Training" promotion to Recon Units trained in the City (+1 MP)
- Replaces the Chasqui with the Pakayok, a unique cheap Tercio replacement
UU2 - Pakayok (replaces Tercio) => art by Leugi from this mod
Unlocked at Machinery (instead of Gunpowder)
220 Production cost / 350 Faith cost (-80 / -50)
26 CS (+1)
2 MP / 2 Vision
Discipline
Formation I
Sentinel - +2 Vision ; +10 max HP
- Tweaks to the Qullqa :
"+3 % Gold from City Connections in the Empire" moved from the Qullqa to the Tambo
"+1 Food and Culture to Terrace Farms worked by the City" added to the Qullqa
Rationale :
Right now, the Incas are the only non-custom civs that can live within a moutain biome without being severely impered. It is especially sad knowing how many civilizations have lived next to mountain chains and thrived there despite the challenges. In my opinion, the key is the monopoly the Incas have on Food within mountainous biomes, and thus the fact that they are the only civilization with access to the Terrace Farm, despite the fact that numerous communities in Eurasia have also used terrace farming to their advantage.
My solution is to simply remove the Terrace Farm from the Incan kit and make it a common improvement. Although severely weakened compared to its UImprovement status, it would be meant to provide a good rockbed foundation to mountain cities. On the other hand, I think the Incas should be the best with terrace farming, hence the bonuses added to the Qullqa (which would only be felt a few tech tiers later) instead of the city connection bonus, transferred to the Tambo.
Mixing this idea with another one I had to remove the Chasqui which is, despite the quality of its model, difficult to integrate as a military unit (being a imperial courrier before all), I decided to give the Tambo as a unique Caravansary instead. The Chasqui would be still there as a unique promotion for Incan recon units, and the Tambo would serve as a good building to give a bonus to city connections. For the rest, since the Incas are a good wide civ with the ability for some conquest, I wanted to add another aspect about the cultural impact they had on the region and the efficiency of their administration, hence the tourism on civil servants and courthouses that allows the civ to play a good "wide tourism" playstyle with some conditions attached.
Finally, the removal of the Chasqui as a unique unit create space that must be filled. Fortunately, there exists another very well-made unit made by Leugi. In my original tweaks, I made it an early ironless Longswordsman replacement, but now the Jaguar holds that niche. Instead, knowing the time during which the Incan empire expanded, I propose an early version of the Tercio that has much lower production cost and acts as a warden with high vision and health, but not much strength compared to other unique Tercios.
As always, thanks for reading.
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