pineappledan
Deity
Choose which one you want for Carthage!
Proposer: @azum4roll
Sponsor: @azum4roll
UU2 - Numidian Cavalry (replaces Skirmisher) - model by Danrell, icon by mikeburnfire, included in this mod
UB - Tophet (replaces Shrine)
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Proposer: @pineappledan (asamu design by @hokath )
Sponsor: @pineappledan
UU2 - Massyli (skirmisher)
Unique Civilian - Asamu (replaces Pioneer Unique Civilian Class)
('BUILDINGCLASS_MONUMENT'),
('BUILDINGCLASS_SHRINE'),
('BUILDINGCLASS_GRANARY'),
('BUILDINGCLASS_GROVE'), this is a council
('BUILDINGCLASS_LODGE'),
('BUILDINGCLASS_HERBALIST'),
('BUILDINGCLASS_MARKET'),
('BUILDINGCLASS_BARRACKS'),
('BUILDINGCLASS_LIBRARY'),
('BUILDINGCLASS_COLOSSEUM'),
('BUILDINGCLASS_FORGE'),
('BUILDINGCLASS_WELL'), -- no river only
('BUILDINGCLASS_WATERMILL'); -- river only
('BUILDINGCLASS_LIGHTHOUSE');
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Proposer: @pineappledan
Sponsor: @pineappledan
UMU2 - Atlas Elephant (horseman)
UB - Tophet (replaces Shrine)
(8-09) 4UC Carthage: Alternate UU2 and Tophet Ability
Links: https://forums.civfanatics.com/threads/8-09-4uc-carthage.690048/ https://forums.civfanatics.com/threads/8-09a-4uc-carthage-asamu-instead-of-tophet.690278/ https://forums.civfanatics.com/threads/8-09b-4uc-carthage-asamu-at-sailing-instead-of-tophet.690408/ UU2 - Numidian Cavalry (replaces...
forums.civfanatics.com
Sponsor: @azum4roll
UU2 - Numidian Cavalry (replaces Skirmisher) - model by Danrell, icon by mikeburnfire, included in this mod
Unlocked at Mathematics
Standard costs
No experience penalty when purchased
Can move after purchase
12
10
(+1)


No Defensive Terrain Bonuses
Can Move After Attacking
City Attack Penalty
Naval Target Penalty
Skirmisher Doctrine
Withdraw Before Melee
UB - Tophet (replaces Shrine)
Unlocked at Agriculture
Standard costs and maintenance (none)
+1
+2


When a new
Citizen is born, gain
Culture equal to 5% of the required
Food



Spoiler Culture gained when growing to x population :
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[DLL] - (8-NS) 4UC Carthage - Asamu at Sailing instead of Tophet
https://forums.civfanatics.com/threads/8-09-4uc-carthage.690048/ and then https://forums.civfanatics.com/threads/8-09a-4uc-carthage-asamu-instead-of-tophet.690278/ I'm not a huge fan of a unique Shrine, but a unique Settler is a huge change similar in scope to Merchant of Venice. It's too much...
forums.civfanatics.com
Sponsor: @pineappledan
UU2 - Massyli (skirmisher)
Unlocked at Mathematics
Cannot be produced; must be purchased with
Gold

Doesn't suffer experience of movement penalties when purchased with Gold
Requires Horse
12
CS / 10
RCS (+1 RCS)


5 Moves / 2 Vision
No movement cost to attack (same ability as Egyptian Mamluk)
Can move after attacking
Attack malus against Cities
No Terrain Defense
Skirmisher Doctrine
Naval Target Penalty
Unique Civilian - Asamu (
Unlocked at Sailing (doesn't replace anything)
obsolete at Railroad (upgrades into Pioneer)
Cannot be produced
Must be purchased for 500
Gold and can move immediately once purchased

Max of 1 on empire => you must expend the existing one to purchase another (prevents purchase exploits)
Does not consume
Citizens when purchased

2 MP / 2 Vision
Defensive Embarkation
Double Movement in Coast Tiles, Kept on Upgrade
Ignores Terrain Cost, Kept on Upgrade
Can be expended to found a City. When founding a City, provides:
Spoiler [I]as compared to pioneer[/I] :
('BUILDINGCLASS_MONUMENT'),
('BUILDINGCLASS_SHRINE'),
('BUILDINGCLASS_GROVE'), this is a council
('BUILDINGCLASS_HERBALIST'),
('BUILDINGCLASS_MARKET'),
('BUILDINGCLASS_BARRACKS'),
('BUILDINGCLASS_LIBRARY'),
('BUILDINGCLASS_COLOSSEUM'),
('BUILDINGCLASS_FORGE'),
('BUILDINGCLASS_WELL'), -- no river only
('BUILDINGCLASS_WATERMILL'); -- river only
('BUILDINGCLASS_LIGHTHOUSE');
=======================================================================================================
Proposer: @pineappledan
Sponsor: @pineappledan
UMU2 - Atlas Elephant (horseman)
Same unlock and cost as current war elephant
16
CS

3 Moves / 2 Vision
Trailblazer III- (Can Embark, cross Mountains and use enemy Roads / Railroads)
Feared Elephant
No Terrain Defense
Attack malus against Cities
Can Move After Attack
Change to Ivory Monopoly - No longer unlocks the war elephant
Resource provides nearby city with +15%
Production modifier to Pre-Industrial Siege units (similar to +15% wonder modifier for marble)

UB - Tophet (replaces Shrine)
Unlocked at Agriculture
Standard costs and maintenance (none)
+1
+2


5% of the
/
cost in this city are given as
Culture when you purchase or invest in a unit or building



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