redrum68
Prince
- Joined
- Jun 3, 2013
- Messages
- 546
Motivation
Charbagh yields are a bit weak, especially outside of a golden age. While this is intended as a drawback to the GPP buff, it often ends up feeling bad to choose between working Charbaghs or better tiles (such as the GPTI you're getting earlier). In addition, the low food means working Charbaghs and Specialists together outside of a Tradition capital can be rough, and maximizing Charbaghs means no farm triangles. They are also just a spread of many different yields and lack focus.
So production is removed and other yields increased to give more focus. The small GP bonus is swapped for bonus gold on adjacent Farms since they are built on freshwater where you often have farms. Also, most other Medieval UIs get 3 boosts from tech, so this equalizes that. The Modern boost is moved back to not have two boosts in a row (looking at you, Feitoria).
Current Charbagh
References
Counterproposal to
Charbagh yields are a bit weak, especially outside of a golden age. While this is intended as a drawback to the GPP buff, it often ends up feeling bad to choose between working Charbaghs or better tiles (such as the GPTI you're getting earlier). In addition, the low food means working Charbaghs and Specialists together outside of a Tradition capital can be rough, and maximizing Charbaghs means no farm triangles. They are also just a spread of many different yields and lack focus.
So production is removed and other yields increased to give more focus. The small GP bonus is swapped for bonus gold on adjacent Farms since they are built on freshwater where you often have farms. Also, most other Medieval UIs get 3 boosts from tech, so this equalizes that. The Modern boost is moved back to not have two boosts in a row (looking at you, Feitoria).
Current Charbagh
- Requires Theology, fresh water, no two adjacent
- 2
Food, 1
Production, 1
Gold, 1
Culture - +1
Production and
Culture during Golden Ages (along with baseline +1
Gold) - +5%
Great Person Points to City working tile - +1
Production and
Culture at Banking - +2
Gold at Electricity
- Requires Theology, fresh water, no two adjacent
- 2
Food, 3
Gold, 2
Culture - +1
Food,
Gold and
Culture during Golden Ages (along with baseline +1
Gold) +5%
Great Person Points to City working tile- +1
Gold and
Culture at Banking - +2
Food at Fertilizer - +2
Gold at ElectricityFlight - +2
Gold to adjacent Farms
References
Counterproposal to
Motivation: Charbagh yields are a bit weak, especially outside of a golden age. While this is intended as a drawback to the GPP buff, it often ends up feeling bad to choose between working Charbaghs or better tiles (such as the GPTI you're getting earlier). In addition, the low food means working Charbaghs and Specialists together outside of a Tradition capital can be rough, and maximizing Charbaghs means no farm triangles.
Current Charbagh:
Current Charbagh:
- Requires Theology, fresh water, no two adjacent
- 2
Food, 1
Production, 1
Gold, 1
Culture - +1...
- stormfallen
- Replies: 7
- Forum: Passed Proposals
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