paul_soryu
Prince
- Joined
- Jun 21, 2024
- Messages
- 429
I would remove this part (except +2 Gold on Maize instead of just +1, improving Maize currently is a huge waste of Worker turns even in mid-game), make Specialists consume 3 Food in Ancient Era (seems balanced right now) and start scaling at Classical Era (so just a +1 increase from the start of the game).Proposed Farms on Resources (Changes in Bold)
- Wheat
- +2
Food
- Rice
- +1
Food, +1
Production
- Maize
- +1
Food, +2
Gold
My concern is that buffing Farms at the very start of the game could place starts which rely on Fish and Camps for their Food at a huge disadvantage. Often you just don't have any Farm resource around your Capital, while sometimes you get 3 Wheat on Flood Plains, no need to buff the second case, it is already very good. Early game Food is very important for how quickly you'll be developing and producing Settlers, it seems to be balanced right now. The problem is that Farms go obsolete later.
1
1
at the start, With this change then it'd rise to 3