[Vote] (9-17) Policy Tweaks IV: Tidy Up Statecraft

Include in VP?


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hokath

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Motivation:
There's a couple of small things that bother me about Statecraft. I often end up taking Statecraft because I'm planning on Diplomatic Victory in the long run, but there are things about the tree that feel just a bit awkward.
First is the Happiness boost. The other two trees get help with unhappiness immediately, whilst Statecraft has to wait until the 4th policy. Not a great feeling.
Second is the slightly vestigial Scholasticism bonus from Shadow Networks. I had a friend who was trying VP for the first time talk to me about this recently. In base Civ V this is apparently quite a powerful effect and worth an entire policy in Patronage. However in VP its much weaker, just due to how yields have been reworked. In my test game I got +3 Science upon adoption (I guess because early CS Science was mostly 1:1 from Palace and that's now only 1:3). Considering many Statecraft policies have 4 effects, I think this is probably just vestigial bloat.

Proposal:
  • Move +1 Happiness per Trade Route from Exchange Markets (bottom right) to Trade Confederacy (top right)
  • Move +1 Strategic per 3 Alliances from Foreign Service (top left) to Exchange Markets
    Exchange Markets needs to gain something, and T1 Foreign Exchange is already stacked with the very powerful 50% quest reward boost
    Also the name: Exchange Market fits the effect perfectly
  • Delete the 'Scholasticism' bonus from Shadow Networks (middle left)
  • Change Police Station to Chancery on Shadow Networks
    more than makes up for loss to Scholasticism. Also, why is Police Station here?!
  • Lower Science on Shadow Networks buildings to +2 (was +3)
    Before it was 3 Science, now it is 4 and also 2 come earlier.

Pedia data for reference

Trade Confederacy
• +25% Yields for International Trade Routes.
• Trade Routes to City-States generate +1 Influence per turn (with the target City-State) per each owned City-State Trade Route (up to +5).

Foreign Service
• Receive 100 Spy Points.
• Earn Great Diplomats 50% faster.
• +50% Rewards from City-State Quests.
• +1 of every Strategic Resource for every three City-State Alliances you maintain.

Shadow Networks
• Receive 25% of ⚗️ Science generated by Allied City-States.
• +3% 🎵 Culture in 🏛️ Capital for every 100 Spy Points ever accumulated (up to 30%).
• +3 ⚗️ Science from Constabularies and Police Stations.
• +1 ⚗️ Science from Specialists.


Exchange Markets
• +1 Trade Route.
• +1 😊 Happiness for every active Trade Route.
• +15% 🗿 Tourism modifier for Trade Routes.
• Resources from City-States count towards Global Monopolies.


Implementation Notes:
This uses only existing database code.
Can be played here.
 
Last edited:
After reading lys's post on discord I realize that Police Station Science is there on Shadow Networks.
This can be swapped to the Chancery, and should more than cover the Scholasticism change!
 
After reading lys's post on discord I realize that Police Station Science is there on Shadow Networks.
This can be swapped to the Chancery, and should more than cover the Scholasticism change!
That's a pretty big buff though right?
 
Yes you're right. I copied from wrong thread.
It should also be reduced to +2 from +3
 
I agree that Scholasticism bonus is absolutely negligible, in the late game I have half of all CSs allied and I only get like 100 Science or something? I remember it was very power many years ago, giving around third of my entire Science generation.
 
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