pineappledan
Deity
Spoiler Current Chu Ko nu and Hwacha :
Proposal: Swap the two promotions
Chu Ko Nu gains Logistics, loses Siege Volley, and base CS/RCS is changed to 16/19 (+1 CS from base Xbow)
Hwacha gains Siege Volley and gets Siege promotion back, loses logistics, and CS/RCS is changed to 15/24 (+7 CS and +3 RCS)
Siege volleys gives the unit +25% CS/RCS when in or adjacent to a city and 5 splash damage. This will go well on the Hwach'a, because they have access to the splash promotions from the field line, allowing Hwach'a to stack up to 15 AOE damage on attack. This maintains the Hwach'a anti-unit flavour. Base CS is mega-boosted so to the level of a xbow so that it can maaaaaybe get up close enough to throw some big AOE splash shots from melee distance and get some damage into backline without it being a guaranteed suicide.
The Chu Ko Nu Goes back to its vanilla ability of having 2 attacks. I am hopeful that if 9-30 passes (no XP on 2nd attack), that the ChuKoNu will be considered more acceptably balanced, and can be made whole again.
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