pineappledan
Deity
Current bonuses:
Manufactory acts as a free adjacency for all adjacencies, including UIs.
Proposal:
Manufactory loses adjacency bonus
Manufactories placed on resources give +1 copy of that resource.
Academy gains the adjacency bonus
Oppidium remains unchanged.
AI would need to be taught to put manufactories on luxuries and strategics.
This ability might already exist in the code and the AI might already be trained on it, so this could just be a simple database change.
Justification
It would be neat if GPTIs each had a special ability in addition to their yields. Town and Manufactory have special yield mechanics right now, but academies and holy sites are still blank.
The adjacency bonus is kinda nonsense so it could be on any GPTI.
Manufactories adding a resource copy would be a neat interaction with monopoly, trade, and tactical implications without adding yet more adjacencies and without contributing to yield bloat.
Manufactory acts as a free adjacency for all adjacencies, including UIs.
Proposal:
Manufactory loses adjacency bonus
Manufactories placed on resources give +1 copy of that resource.
Academy gains the adjacency bonus
Oppidium remains unchanged.
This ability might already exist in the code and the AI might already be trained on it, so this could just be a simple database change.
Justification
It would be neat if GPTIs each had a special ability in addition to their yields. Town and Manufactory have special yield mechanics right now, but academies and holy sites are still blank.
The adjacency bonus is kinda nonsense so it could be on any GPTI.
Manufactories adding a resource copy would be a neat interaction with monopoly, trade, and tactical implications without adding yet more adjacencies and without contributing to yield bloat.
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