Problem:
Now Council of Elders scaling gradually with Current formula* per following City, therefore it's rarely worth picking.
so you have 2 problem with this pantheon:
1) Not converted Cities became rare fast enough - no eligible Cities in safe distance.
2) Current yields became obsolete fast enough if you don't spread like a maniac, compared to beliefs which "scaling with followers" or "scaling with Era"
Note: for the scaling part, the code has a comment which reads "scaler = +(X^2)% where X is the number of cities following the religion"
I understand this to mean that when you have all 25 Cities, you will get 145 yields, up from 20.
Some numbers would be:
5 cities---25
10 cities--40
15 cities--65
20 cities--100
Rationale: Since the main limitation for this pantheon is number of not converted Cities, it does not need current strict scaling which turned out to be double punishment. Therefore it is proposed to change source of "scaling gradually" from Cities to Followers and make it more clear to +1 Science and Production per Follower.
Current Council of Elders:
When a City adopts your Religion for the first time, gain 20
Science and
Production in your Holy City, scaling gradually based on the number of Cities following your Religion (bonus caps at 25 Cities). Unlocks Holy Council National Wonder (+4
Faith, +5
Food; +5
Science from Holy Sites; unlocks Reformation Belief).
Proposed Council of Elders:
When a City adopts your Religion for the first time, gain 20
Science and
Production in your Holy City and +1
Science and
Production additionally for each Follower of your Religion before spread action (max 250 Followers). Unlocks Holy Council National Wonder (+4
Faith, +5
Food; +5
Science from Holy Sites; unlocks Reformation Belief).
Now Council of Elders scaling gradually with Current formula* per following City, therefore it's rarely worth picking.
so you have 2 problem with this pantheon:
1) Not converted Cities became rare fast enough - no eligible Cities in safe distance.
2) Current yields became obsolete fast enough if you don't spread like a maniac, compared to beliefs which "scaling with followers" or "scaling with Era"
Spoiler Current formula from (7-23) by hokath :
Note: for the scaling part, the code has a comment which reads "scaler = +(X^2)% where X is the number of cities following the religion"
I understand this to mean that when you have all 25 Cities, you will get 145 yields, up from 20.
Some numbers would be:
5 cities---25
10 cities--40
15 cities--65
20 cities--100
Current Council of Elders:
When a City adopts your Religion for the first time, gain 20
Proposed Council of Elders:
When a City adopts your Religion for the first time, gain 20
Science and
Production additionally for each Follower of your Religion before spread action (max 250 Followers). Unlocks Holy Council National Wonder (+4
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