RedRalph
Deity
- Joined
- Jun 12, 2007
- Messages
- 20,708
One feature I'd love to see would be a way to get more of a feel for what your average inhabitant of yours and rival civs are like. What I mean is, at present in civ you can see stats, cities, units etc etc. but you have no feel whatsoever for what the inhabitants of a civ are like. you dont know if you are attacking a civ whose inhabitans are generally conservative, liberal religious, left or right wing etc... there could be a long list of characteristics a civ could have, and they could be combined to make each civ unique in character, with events changing them over time.
It would add a nice layer of depth if this could be implemented. Especially in the early game, it could be used to decide whether a rival city nearby could be assimilated. Of course this could be done with simple pie-chart graphic, etc, but that really would give you a feel. how about a system where you could through espionage, meet inhabitants of a rival civ? you go to a screen where you meet a 'man on the street' form a rival civ, who tells you how people feel about their own govt, about yours, about your culture, how poverty stricken or prosperous they feel, etc etc, and this would instruct you on thne likely consequences of attacking/conducting diplomacy/trying to assimilate etc? Info about your own citizens could tell you how much they would tolerate war, changes in form of govt, likelyhood of them emigrating to a new city you found etc...
I'm really just thinking out loud here, so if anyone has better ideas on how to implement this feel free to chip in. But I think this would be a real boost to the depth of the game.
It would add a nice layer of depth if this could be implemented. Especially in the early game, it could be used to decide whether a rival city nearby could be assimilated. Of course this could be done with simple pie-chart graphic, etc, but that really would give you a feel. how about a system where you could through espionage, meet inhabitants of a rival civ? you go to a screen where you meet a 'man on the street' form a rival civ, who tells you how people feel about their own govt, about yours, about your culture, how poverty stricken or prosperous they feel, etc etc, and this would instruct you on thne likely consequences of attacking/conducting diplomacy/trying to assimilate etc? Info about your own citizens could tell you how much they would tolerate war, changes in form of govt, likelyhood of them emigrating to a new city you found etc...
I'm really just thinking out loud here, so if anyone has better ideas on how to implement this feel free to chip in. But I think this would be a real boost to the depth of the game.