The elected officials of the fourth government of Fanatikou were:
- President Gingerbread Man (over Bootstoots and incumbent Octavian X)
- Vice President Bootstoots (over Gingerbread Man and CivGeneral)
- Domestic Affairs Minister Yndy (unopposed)
- Foreign Affairs Minister Zarn (over Octavian X)
- Defense Minister Donovan Zoi (over incumbent CivGeneral, Cheetah, and Yndy)
- Science Minister Wizard (over Bacon King and Croxis)
- Ambassador to The Gamecatcher Alliance CivGeneral
- Ambassador to Apolyton Goonie (over incumbent Octavian X)
- Ambassador to Webringen Chieftess (unopposed)
- Justice Of The Court Cheetah (over Hygro and incumbent Vander)
- Judge Advocate Hygro (unopposed)
Because contact with Netatolia was made too late to make nominations the ambassadorial position was not part of the fourth government elections. Instead Cheetah was appointed to the position of Ambassador to Netatolia.
The new government continued the coordinated drive against Gamecatcher with Apolyton. In 150 AD the abandonment of Santopia was forced followed by Balance Of Power in 170 AD. Gamecatcher was only militarily positioned to put up resistance to Apolytons attack, as a result Apolyton endured much heavier casualties than they expected. Even with such a lop-sided advantage Gamecatcher was able to force Apolyton to struggle for every mile of land.
In 190 AD an official peace treaty was brokered between Netatolia and Fanatikou creating a de facto division in world politics with Apolyton, Fanatikou, and Netatolia on one side and Webringen and what was left of Gamecatcher on the other.
Possibly seeing that their enemys friends enemy might be their friend, Webringen provided Gamecatcher with an escape from certain destruction by granting control of two cities deep inside Webringen territory to Gamecatcher into 210 AD. Staking their claim over the vanquished lands of Gamecatcher, Apolyton erected a new city over the ruins of Balance Of Power, the coveted city the Fanatikou struggled so long to control.
In 260 AD Gamecatcher made their evacuation of a hostile continent complete by abandoning Port Blacksand and moving their citizenry across the ocean. Only the nations of Fanatikou and Apolyton remained on the continent that had not even been completely populated yet. With such a larger army Apolytons peace with Fanatikou was all but certain even though both nations feared that a long protracted battle between the remaining powers would cripple their economies forever.
Rather than struggle for control, the governments of Fanatikou and Apolyton, for years in conflict with a common enemy, signed an unprecedented permanent alliance treat in 270 AD. This treaty set forth the promise of the two powers to work together towards the security and development of the continent and to limit the potential for military rivalry and arms races.
Preamble:
Apolyton and Fanatikou hereby fully agree to this historic treaty in spirit and in
deed, we fully agree to the following terms of this alliance.
Specific terms:
Tech = Technology
Party = one of the members of this agreement
I - Diplomatic Co-operation
Before starting a conflict, both nations shall consult the other in an attempt to
form a diplomatic or military agreement about the issue involved. Both shall
faithfully try to aid the other in settling disputes with foreign powers where
possible.
Neither nation shall plot against the other with any foreign nation.
Both nations shall respect the laws and customs of the other, and shall treat
each other will respect and courtesy.
Any grievances between players or representatives involving both teams shall be
diplomatically handled by the leadership of both teams, and if the matter cannot be
solved internally, both teams pledge to keep the individuals in conflict apart in
order to further the greater good, which is the continued well-being of this
alliance.
II - Technological Parity
Both nations pledge to share with the other what tech is being researched and what tech is planned to be researched.
Both nations will faithfully attempt to never cross-research or compete by researching the same tech.
Both nations prioritize trades with each other, preferring trades with an ally than with another party.
The two parties of this pact are to combine their economic power to enable the best possible research rate.
Both nations will show full disclosure on their economic situation, and act accordingly.
Any technology researched co-operatively is to be shared between the two parties of this pact.
III - Right of Passage
Both nations agree to allow the naval units of either nation to travel in the
cultural borders of the other nation.
However, before sending in any group of ships larger than two, either nation must
inform the other of the size and nature of the naval group, and ask permission
before entering the coastal waters of the other
Neither nation shall enter the land inside the cultural borders, or any mutually
agreed on borders, of the other without prior approval.
IV - Homeland Security
Both nations agree that no other nation shall have cities or units on our
continent.
Should another nation land units on our continent, build cities, or aquire
cities, both nations pledge to use whatever means necessary (including diplomacy
and force) to remove them.
Any exceptions to this rule must be explicitly agreed upon by both nations.
V - Non-Aggression Agreement
Neither nation shall attack any unit of the other nation.
Neither nation shall pillage the improvements of the other without prior
approval.
Neither nation shall intentionally block the movement of the other.
If one party withdraws from the agreement, this section MUST remain until determined in section IX
VI - Sharing of Military Intelligence
In times of war, when both nations have a common enemy, all military intelligence
about the enemy shall be freely shared.
Should only one of the nations be at war, the other nation may perform
intelligence gathering and espionage for the other, which shall be fully
compensated by the nation at war.
VII - Mutual Protection Agreement
Should either nation be invaded by an outside party, the other nation is bound by
this treaty to declare war on the attacker and remain at war until the alliance
has negotiated a peace settlement or until the attacker no longer poses a direct
threat to the ally.
Once at war, each nation pledges to fully commit itself to the cause of war and
to use all means at their disposal to promptly prosecute the war.
Any cities captured by an enemy and recaptured by an ally shall be returned to
the original owner of the city at a reasonable time.
This alliance is defensive only. The allies may agree to jointly attack a third
party, but if one ally decides to attack a third party and thereby start a war,
the other is not obligated to also declare war, even if the third party later
attacks the ally. Both nations are obliged not to impede on the other nation's war.
VIII - Exterior Treaties and Agreements
This alliance agreement does not preclude both nations from making additional
deals, agreements, or pledges outside this agreement. Should any of those
additional deals, agreements, or pledges be violated or broken, this agreement
shall remain intact.
No other treaty may contradict this alliance without approval from both parties.
IX - Termination
This treaty will terminate when one of the following is fulfilled:
A) The two parties in this agreement are the only two parties remaining in the game
B) One of the parties is destroyed.
C) Both parties agree to withdraw from the agreement.
If one party notifies the other that they wish to terminate the alliance, there shall be a 10 day period to renegotiate the alliance. If the alliance is not renegotiated in that time the alliance shall end, however Articles V and IX shall remain in effect for both parties.
In 280 AD Gamecatcher made their remaining military presence still on the continent know by landing troops just south of Yun Qiuling. President Gingerbread Man responded by sending a galley to attack, but the galley is lost in naval combat. With the Fanatikou navy still in its infancy two new cities were soon settled on the island to the west, Jiangmianboa Chengshi and then Daoyu Leisheng.
In 290 AD, demanding release from years of despotic repression, the people of Fanatikou overthrew their government and descended into anarchy. In the chaos both Chieftess and Goonie went missing, Octavian X was appointed Ambassador to Webringen and Donovan Zoi was appointed Ambassador to Apolyton as their replacements.
In 300 AD Apolyton moved troops into northern territory belonging to Fanatikou according to and in violation the permanent alliance causing concern to many citizens. It is soon discovered that members in the Fanatikou government gave them permission for the purpose of eliminating a barbarian force. In 310 AD Domestic Affairs Minister Yndy resigned and CivGeneral was appointed as his replacement. By 320 AD the last of the Gamecatcher forces landed on the shore near Yun Qiuling were wiped out.
In 350 AD the Gamecatcher galley returned to the eastern shore of Fanatikou. This time Defense Minister Donovan Zoi was waiting for them and catapulted the galley back into deeper waters. After the show of force by Fanatikous military, order was restored and a republican government emerged in 360 AD.
And finally, in 410 AD, the memories of the catastrophe at Yun Feng and all those who fell battling The Gamecatcher Alliance were honored with the settlement of a new city. New Yun Feng was founded near the remains of the original city and Sodapopolis. The resurrection of the fallen city brings us up to current times with an uncertain future for our nation of Fanatikou.
-----Completed in 420 AD.