Hello again guys.
After trying few games (which ended before classical era) I managed to play for a longer time and... I have a few questions about mods features:
1) What all this "resources" are for? Nets, baskets, charcoal and so on? I can't find any profit that they give to a city or civilization... Nor can I find anything that requires them...
2) How are "product = reasources" different from classical resources found and gathered on map?
3) What happened to this beautiful water graphic from Civ4 Colonization that was used in "A New Dawn"? Now the traditional "not so pretty" Civ4 water is used...
4) Is 3GB switch still needed to avoid crashes? I played C2C on my netbook (Win7/4GB RAM) without any probles but on my stationary super-machine (XP only though) I get "back to windows" often.
5) How exactly flanking works? I understand the idea but I don't know how the idea is implemented (I love numbers - Give me numbers pls)...
So far so much questions - thanks in advance from answering
After trying few games (which ended before classical era) I managed to play for a longer time and... I have a few questions about mods features:
1) What all this "resources" are for? Nets, baskets, charcoal and so on? I can't find any profit that they give to a city or civilization... Nor can I find anything that requires them...
2) How are "product = reasources" different from classical resources found and gathered on map?
3) What happened to this beautiful water graphic from Civ4 Colonization that was used in "A New Dawn"? Now the traditional "not so pretty" Civ4 water is used...
4) Is 3GB switch still needed to avoid crashes? I played C2C on my netbook (Win7/4GB RAM) without any probles but on my stationary super-machine (XP only though) I get "back to windows" often.
5) How exactly flanking works? I understand the idea but I don't know how the idea is implemented (I love numbers - Give me numbers pls)...
So far so much questions - thanks in advance from answering
