Hi guys!
In the EXCELLENT "Road to War" scenario the paratroopers can drop and attack in the same turn... how do you do this? I look over the XML but the only difference I noticed is the two points in movement, which does not make the service (I have tried it).
I am using the last patch in the "Beyond the Sword".
Thanks in advance.
In the EXCELLENT "Road to War" scenario the paratroopers can drop and attack in the same turn... how do you do this? I look over the XML but the only difference I noticed is the two points in movement, which does not make the service (I have tried it).
I am using the last patch in the "Beyond the Sword".
Thanks in advance.
. It is the promotion, but the promotion itself is defined by the SDK. I looked around awhile in the SDK, becuase I was curious myself, and found the answer. Dale didn't make it any easier by naming the paratroop promotion 54 (lol I don't know why) but whatever. In the CvUnit.cpp file you should notice
happens) and something in CvGameTextMgr, which isn't essential to change, plus the XML files, which i'm sure you know how to change.
Sangeli