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a easy way to stall your neighbour? war!

Discussion in 'Civ3 - Strategy & Tips' started by akinkhoo, May 13, 2002.

  1. akinkhoo

    akinkhoo Biotechnologist

    Joined:
    Nov 14, 2001
    Messages:
    286
    Location:
    Singapore
    while playing regent.
    i found it amusing to start a war very very early in the game.
    with the closer AI have about 3-4 cities,
    with some distance between the 2 empire.

    not that I want to conquer them but
    the AI are handicap in empire building during war!
    they discover tech very slowly
    and spend their time building archers/horsemen
    that can't kill a couple of spearmen i have guarding my borders.
    as long as the ground is not open land,
    the horsemen can't retreat from attack!
    and they die! :D

    while doing this, i had expanded my empire to 2x their.
    before i begin to build up a force to destroy them.
    and it provide me a early chance to get eilte defenders
    and maybe an early leader.

    :king:

    this may not work well if the AI have a start advantage like in deity where they have additional units to kill you!

    :cry:
     
  2. Ivana

    Ivana Chieftain

    Joined:
    Mar 31, 2002
    Messages:
    14
    Location:
    Hopefully close to Iron
    Even better... in regent level you can destroy your closest enemy if the first thing you do is build a few warriors.

    My mighty bunch of four hippie warriors wiped out Persians completely by conquering Persepolis - their only city - at the very beginning of the game. That really slowed down their tech development :p

    PROS:
    - You gain a city, couple of workers and probably a spearman for free
    - Empty land
    - You will need those extra warriors to guard your future cities

    CONS:
    - Cannot extort them to give their tech for peace because the war is short
    - If you loose they'll probably beat the crap out of ya!
    - Too easy, feels like a cheat
     
  3. john heidle

    john heidle Chieftain

    Joined:
    Feb 19, 2002
    Messages:
    60
    At regent level in my last game, I walked a warrior up to an empty city. Next turn still no unit there so I declared war and took it. It was Athens and the Greeks were dead (I set the game to no restart).
     
  4. Erik Mesoy

    Erik Mesoy Core Tester / Intern

    Joined:
    Mar 25, 2002
    Messages:
    10,955
    Location:
    Oslo, Norway
    Play as the Aztecs. I managed to run a jaguar warrior into an undefended enemy capital on turn 7. No kidding. Oh, and it was auto-razed cos it had less than 10 culture. Buildt another couple of jags with the GA production, i conquered the Iroquois about 25 turns later or so. Got about 4 cities at the end of GA, built 2 jags in each. With the jag retreat, my 6 jags took out a hoplite with NO losses.
     
  5. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
    I does work wonders if you want to relocate a capital after a bad start, like in one of my games. :)

    I had a city one a 1x4 strip of land (to the north and north-east where 2 mountains, and to the east of that, a good 9x9 or so sized desert!!). I built 2 warriors for exploration, got a "skilled" warrior from a hut, and found the Japanese on a nice piece of land. :) It was probably a good 50-60 turn delay, but I wound up winning the game (with some help from a pro). :)
     

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