1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

A female Sidar leader, aka Unit's dormant roleplaying genes acting up.

Discussion in 'Civ4 - Fall from Heaven' started by Cuteunit, Feb 1, 2008.

  1. MagisterCultuum

    MagisterCultuum Great Sage

    Joined:
    Feb 14, 2007
    Messages:
    16,104
    Location:
    Kael's head
    When I added the leaderhead to my modmod (I should probably be focusing on school work, but I went ahead and converted all the old stuff to .30h stats modmod and started adding more) it seems a little too stretched horizontally when I added it to my modmod. Also, I don't think I put the button in the right folder, since it isn't showing up. Where exactly it it supposed to go?


    (I was cheating a lot to test the game, so the fact that I had six timed the score of my nearest rival doesn't mean that arcane is too strong for the sidar. Actually, I didn't use wane much on arcane units, since I quickly got enough altars to build level 6 druids every turn)
     
  2. xienwolf

    xienwolf Deity

    Joined:
    Oct 4, 2007
    Messages:
    10,589
    Location:
    Location! Location!
  3. MagisterCultuum

    MagisterCultuum Great Sage

    Joined:
    Feb 14, 2007
    Messages:
    16,104
    Location:
    Kael's head
    It is .dds, but it doesn't have to be in the same folder; all the other buttons are in the Pak0.FPK, while this one is uncompressed in the Art folder.


    the CIV4ArtDefines_Leaderhead.xml define for her is this (borrowed from the other leaderheads, but with the file name changed:
    Code:
    <LeaderheadArtInfo>
    	<Type>ART_DEF_LEADER_MYRIEL</Type>
    	<Button>,Art/interface/LeaderHeads/Myriel button.dds</Button>
    	<NIF>art/interface/LeaderHeads/Myriel.dds</NIF>
    	<KFM/>
    	<NoShaderNIF/>
    	<BackgroundKFM/>
    </LeaderheadArtInfo>
    The big leaderhead works, and I had to create a new LeaderHeads folder to put it in, so it obviously isn't in the same folder as the others. I put the button in the same folder, but that isn't working.


    Edit: all the Button locations have commas there. Does that mean it looks in some other folder, and that if I took it away it would look in the same file instead of trying to preserve parallelism between it ans the other leaderhead buttons?
     
  4. Cuteunit

    Cuteunit Danse Macabre

    Joined:
    Sep 5, 2007
    Messages:
    618
    you have a comma in front of Art in the button line

    Your screenshots... the reference for the dimensions ( 384x512 rescaled to 512x512 which is then resized by the game again to 384w) said 384x512 was the view size, but in your screenshots it's more like 384x469 I wonder why that is? It's not stretched horizontally, it's that it's being compressed vertically.
     
  5. Cuteunit

    Cuteunit Danse Macabre

    Joined:
    Sep 5, 2007
    Messages:
    618
    I think the LH view size is somehow related to total screen dimensions.
     
  6. Psychic_Llamas

    Psychic_Llamas Wizard in the Making

    Joined:
    Nov 25, 2005
    Messages:
    6,366
    Location:
    Western Australia
    you must save the leader head as a square file, ie 512 x 512. that means you need to make the dds stretched horizontally. then the game will compress it back to a normal shape.
     
  7. Cuteunit

    Cuteunit Danse Macabre

    Joined:
    Sep 5, 2007
    Messages:
    618
    ya, the file In the rar is 512x512.
     
  8. xienwolf

    xienwolf Deity

    Joined:
    Oct 4, 2007
    Messages:
    10,589
    Location:
    Location! Location!
    Yeah, the comma definitely belongs. And I just meant you need the button in the same folder as the leaderhead image, so it should be fine not being in the PAK.

    I assume you've actually been into the PAK yourself right? Have you checked to ensure that your button is the same dimensions as the other ones?

    EDIT: Nevermind, I downloaded Cute's .rar, I will assume you used the file straight out of there. Your problem is that there should NOT be an underscore in the name of the file, it is an actual space :)
     
  9. xienwolf

    xienwolf Deity

    Joined:
    Oct 4, 2007
    Messages:
    10,589
    Location:
    Location! Location!
    Here, made the button myself, alpha channels are in line with the normal now, and I lightened it up enough you should be able to see it proper like. My only complaint is I cannot center it very well because the image I am working from isn't... might be able to do something about that, if I can I'll re-upload and edit this.

    EDIT: Added a second version, slightly repositioned, but now possibly TOO light.
     
  10. MagisterCultuum

    MagisterCultuum Great Sage

    Joined:
    Feb 14, 2007
    Messages:
    16,104
    Location:
    Kael's head
    There isn't an underscore there. That is a space. I think I'll see if it works if I remove the comma and put them in the same folder.
     
  11. xienwolf

    xienwolf Deity

    Joined:
    Oct 4, 2007
    Messages:
    10,589
    Location:
    Location! Location!
    No, I meant in the filename that was in the .rar there was an underscore. So if your actual .dds file is named "myriel_button.dds" instead of "myriel button.dds" that would cause it to not show up.

    The code is, as far as I can tell, impeccable.
     
  12. MagisterCultuum

    MagisterCultuum Great Sage

    Joined:
    Feb 14, 2007
    Messages:
    16,104
    Location:
    Kael's head
    There was a space instead in the file name.
     
  13. xienwolf

    xienwolf Deity

    Joined:
    Oct 4, 2007
    Messages:
    10,589
    Location:
    Location! Location!
    Ah dang. Then the easy solutions are all washed up :(

    It COULD be the alpha channel having been different from the norm, but that is highly unlikely.

    EDIT: Give one of mine a shot and let me know if it works, then if you prefer the original I will fix it for you. I am pretty sure now that it is the fact she didn't creat the MIP maps. That is what gives you the smaller buttons.
     
  14. Cuteunit

    Cuteunit Danse Macabre

    Joined:
    Sep 5, 2007
    Messages:
    618
    did I have the alpha backwards?
     
  15. xienwolf

    xienwolf Deity

    Joined:
    Oct 4, 2007
    Messages:
    10,589
    Location:
    Location! Location!
    No, you had little squares in each corner to give it a rounded feel, but all the other buttons have a full border. So in the end your button would have been a bit bigger. It really shouldn't be much of an issue, and probably near impossible to detect unless playing on a 62 inch screen or something.


    I am pretty sure it is the MIP mapping now, so hopefully MC has has some luck with it.
     
  16. it-ogo

    it-ogo Hedgehog

    Joined:
    May 23, 2007
    Messages:
    589
    Here is a way I imagine sidar female (unrelated to proposed lore).
    Spoiler :
     
  17. evanb

    evanb Prince

    Joined:
    Mar 7, 2006
    Messages:
    391
    Her gaze is a bit too affectionate, IMO, but otherwise she looks perfectly Sidar.
     
  18. it-ogo

    it-ogo Hedgehog

    Joined:
    May 23, 2007
    Messages:
    589
    I would say she looks too soft to be leader. Though females somtimes pretend to be softer then they are. Especially if they are really hard. :D

    However style was the point. Something misty, maybe even ethereal, with no signs of place and time, thinking about something far away. "With the head in the clouds". Literally. :D
     
  19. thewyrm

    thewyrm Ambassador to Real Life

    Joined:
    Feb 9, 2008
    Messages:
    279
    There is a lot to be said for a cool leader picture. When I clicked on the first spoiler in the original post and saw that leader portrait I instantly wanted to play her. Kinda like how when I first loaded up the mod the first leader I played was Keelyn because she has the best leader portrait. It may seem superficial, but it does matter.
     
  20. sylvanllewelyn

    sylvanllewelyn Perma-newb

    Joined:
    Oct 19, 2006
    Messages:
    1,228
    I really don't think it matters whether a Sidar leader is male or female. If they don't even care about their soul or any feelings, their physical container would be the least of their concern. The only real question is how their cities grow. Presumably their society is like the Calabim, with most of the citizens being humanoids and only the elites being shades (but you won't get eaten, of course). I'm presuming that Sandalphon is gender neutral.
     

Share This Page