1) I was one of 5 civs and the third to reach ideology. The first two civs had chosen order. I chose freedom and immediately my population was -15 happiness from where it was. I had the second most culture and the second most tourism in the game.
A) Why did I start out at -15 unhappiness
B) Since my civ is the second most powerful in tourism and culture, will that number change if I keep pushing tourism and culture in my cities?
C) I was just declared on by the weaker civ who is the culture leader. He has no hope of winning. As I destroy and capture his cities will that -15 change?
2) If you found a city and flood it with culture but not using any "culture bomb" methods, can you win territory back from a neighboring city with much less culture? Or does culture only acquire unclaimed territories?
3) What do you do with low level spies you recruit in the end game. It seems useless to have them gather Intel if they can't get a breakthrough within 50 turns. Is there a reliable way to level up low level end game spies (like the second and third ones you get).
Thanks
A) Why did I start out at -15 unhappiness
B) Since my civ is the second most powerful in tourism and culture, will that number change if I keep pushing tourism and culture in my cities?
C) I was just declared on by the weaker civ who is the culture leader. He has no hope of winning. As I destroy and capture his cities will that -15 change?
2) If you found a city and flood it with culture but not using any "culture bomb" methods, can you win territory back from a neighboring city with much less culture? Or does culture only acquire unclaimed territories?
3) What do you do with low level spies you recruit in the end game. It seems useless to have them gather Intel if they can't get a breakthrough within 50 turns. Is there a reliable way to level up low level end game spies (like the second and third ones you get).
Thanks