So I've finished something important and now have free time to actually make this mod, I've also organized all the city states and would you like to know what you guys think about them!
Cultural:
- Finca 6
- Os Camutins
- Tuktoyaktuk
- Tségháhoodzání
- Werewocomoco
- Sitka
Industrial:
- Teyuna
- Chan Chan
- Moxos
- Teotihuacán
- Casas Grandes
- Natchez
Militaristic:
- Guapondelig
- Masset
- São Luiz Gonzaga
- Onondaga
- Tzintzuntzán
- Kaposia
Religious:
- Chaco Canyon
- Guachimontones
- Tiwanaku
- Poverty Point
- Prohpetstown
- San Agustín
Scientific:
- Caral
- Cempoala
- Kuhukugu
- Tuskegee
- Mound Key
- Mesa Verde
Trade:
- El Tajín
- Yaanga
- Yuquot
- Tulor
- Michilimackinac
- Like-A-Fishhook
I feel that this selection of CS is quite well rounded though there might still be improvements that could be made.
For example, San Agustín is an archaeological site in Colombia with the highest amount of monolithic structures in South America, it's a very good contender for a Religious CS but the Andes are already well represented in that area (with Nazca in the base game and Tiwanaku in this mod concept) but I still think South America needs a bit more to act as a counterweight to all that has been added to North America recently.
There's also a bit of an issue with so many of the Religious CS giving unique improvements (kinda worsened by the fact San Augustín could feasibly get one too) which I'll get into more a bit later.
I'd also like to ask
@Zaarin and
@BuchiTaton a few more questions if it doesn't bother them (I really hope it doesn't ._.)
First I'd like to ask Zaarin a few things.
1. I'm personally quite happy with Onondaga being included as a Militaristic CS but I'm not too sure if Werewocomoco fits all too well as a cultural one, do you think there might be a better option for a Cultural CS in the general Northwestern Woodland region? (or maybe the Southwest too more boradly)
2. Do you feel that Michilimackinac is the best Trade CS for the Northeastern Woodlands? I think that Chilliciohe also fits very well but Prophetstown already kind of represents the Shawnee and I'd rather try to not have several CS that belong to the same ethnic group.
3. I've added Mesa Verde as
@Alexander's Hetaroi suggested and feel like a Cliff Dwelling unique improvement might fit better as its bonus, in that case what do you think would work as Chaco Canyon's bonus? (I'm also thinking that Mesa Verde giving its suzerain the ability to build farms on desert tiles could also work well but I'm still curious about what you think)
And now I'd like to ask BuchiTaton a couple of things
1. I haven't been able to find much information on Kaha Kamasa but from what I found I think it would make for an interesting inclusion, do you know where could I find some reliable information on it?
2. You put Guachimontones as a Cultural CS in one of your replies to this thread, do you think it fits better as Cultural instead of Religious? and if it does what city in Mesoamerica do you think would work well as a Religious CS?
3. As I said before Cempoala isn't too awful exciting as a Scientifc CS, is there another city in the general region that you'd rather choose as a Scientific CS?
I'd really like to thank everyone that participated here and helped make my mod as good as possible
! I really appreciate you putting your time into explaining this stuff to me and I just want to say that I really appreciate it.