I just recently got back into Civ 3. I was a long time Civ 2 player, but was turned off by Civ 3 at release. I'm liking the Conquests version much better. Just recently played and won my first Emperor game (albeit admittedly with several cheap reloads -- I also limited the victory conditions to conquest). My questions for anyone who doesn't mind taking the time to answer them are as follows: 1. Using the zero tech strategy (trading gold for techs) -- when do you switch over to researching for yourself? Or do you ever? I tried to switch two or three times over the ages and had to go back to trading before I finally could hold my own research-wise agains the main AI civ. 2. How do luxuries work? I'm refering to the volume of a single luxury as opposed to different luxuries. Looking at the happiness window, it's clear that some luxuries are much more effective than others. I suspect this is because I have so much of that one. Essentially, if I'm already hooked up to one spice, does hooking up another help me at all outside of the opportunity to trade it? 3. Did they change the corruption formula with the new patch? What I'm really asking is if the palace rank exploit I've read about still works. 4. How were the civilization traits rebalanced? I've read in several spots that dominant traits like industrious and religous were toned down, while scientific and commercial were improved, but I am uncertain how the numbers were tweaked. 5. How does the barricaded fortress "zone of control" work in Civ 3? I expected it to be like building a simple fortress in Civ 2, but enemy units seem to walk right by me. Thanks to anyone with the time and interest to reply to this.