Swiss Bezerker
Emperor
Are you at the Regent or monarch difficulty and strugling?I have got a few tips that may help you
Getting a good start on a game is vital:it will shape the whole game. For example:Lets say you started on 10 squares of desert(the game wont let this happen dont worry)you would get no food and do horribly.Or if you started near 3 cows on grasslands.Ive been in a position where I got the theory of evolution in 3 turns. makes a big difference huh?Back to the point.Youl need a start location with 2 places in the radius where there is 2 food 1 sheild.At least.If not restart.First turn turn up the science all the way up to 90 and rearch A)Alphabet if u dont have itB) if u have it get Masonry or C)if both,get bronze working.If you dont you cant catch up to the computers in scienceThen you build a city and make the worker join.Then switch to setler.If you did it right in 5 turns u should have a setler out.Move this setler 4 squares away and then build a city. in the meen time build a spearmen or 2 wariors:1 to explore and one to defend depending if u have bronze working or not.After that build another setler.Repeat.Now back to the second city.Once it has proper defence build 2 workers and send them on a road to your capital.then make them automate.continue from theyre building many cities.Go derectly to philosify after ure first tech trade with opponents u meet.when u get philosofy get literature as the free tech and build the grate library in youre capital.Then go for mathematics and currency.Currency is extremly tradable.when u get to the next age change your government to fewdalism and take 1 path in the tech tree:Top or bottom.If top go for Free artistory and if bottom go for military tradition while getting techs with great library along the way.Suntzu art of war is useful.If your UU is in this eera go to war with week nabour's.(see other threads)Tip:shakespears theater can become amazingly useful if u get it early.Cavalry can own if used early enough. Ether will get u a big edge against youre opponents.In the next era go the following path:steam power,Ironclads(tradeble)electricity, medecin,and then scientific method.then go for theory of evolution What u do from theyre is ure choice But please: dont get MPPs.ule end up at war with someone unpleasant .
If u follow this strategy u can win without execive trouble.On monarch ive won twicence wonder(china) and once diplomatic(egypt) overall, have fun
Getting a good start on a game is vital:it will shape the whole game. For example:Lets say you started on 10 squares of desert(the game wont let this happen dont worry)you would get no food and do horribly.Or if you started near 3 cows on grasslands.Ive been in a position where I got the theory of evolution in 3 turns. makes a big difference huh?Back to the point.Youl need a start location with 2 places in the radius where there is 2 food 1 sheild.At least.If not restart.First turn turn up the science all the way up to 90 and rearch A)Alphabet if u dont have itB) if u have it get Masonry or C)if both,get bronze working.If you dont you cant catch up to the computers in scienceThen you build a city and make the worker join.Then switch to setler.If you did it right in 5 turns u should have a setler out.Move this setler 4 squares away and then build a city. in the meen time build a spearmen or 2 wariors:1 to explore and one to defend depending if u have bronze working or not.After that build another setler.Repeat.Now back to the second city.Once it has proper defence build 2 workers and send them on a road to your capital.then make them automate.continue from theyre building many cities.Go derectly to philosify after ure first tech trade with opponents u meet.when u get philosofy get literature as the free tech and build the grate library in youre capital.Then go for mathematics and currency.Currency is extremly tradable.when u get to the next age change your government to fewdalism and take 1 path in the tech tree:Top or bottom.If top go for Free artistory and if bottom go for military tradition while getting techs with great library along the way.Suntzu art of war is useful.If your UU is in this eera go to war with week nabour's.(see other threads)Tip:shakespears theater can become amazingly useful if u get it early.Cavalry can own if used early enough. Ether will get u a big edge against youre opponents.In the next era go the following path:steam power,Ironclads(tradeble)electricity, medecin,and then scientific method.then go for theory of evolution What u do from theyre is ure choice But please: dont get MPPs.ule end up at war with someone unpleasant .
If u follow this strategy u can win without execive trouble.On monarch ive won twicence wonder(china) and once diplomatic(egypt) overall, have fun