A.I. capitulation heuristic seems broken sometimes

ywhtptgtfo

Emperor
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Jun 13, 2010
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In a recent game (the same one I whined about in an earlier thread). I DoWed on Hammurabi who had two overseas colonies. Of all his 20+ cities, I razed 3 and captured all but 1. His relative power rating shot up to 25+ and I had a big stack of tanks right outside of his last city's door steps. Problem is, he wouldn't capitulate even when he and his allies were blown dead last in everything. Since I refuse to inherit his load of fail cities, I went to the world editor and removed his vassal relationships. Apparently, that solved the problem and he was finally willing to capitulate.

My hunch is that the whole overseas colonies stuff bugged his A.I. script even though all 3 civs were so throughly raped in the war. However, I had almost no problem capping Churchill and his vassal. In that other scenario, I took 5 of his cities and he surrendered even with America as his overseas colony. I am pretty sure it has little to do with Hammurabi's personality matrix because I've capped him a lot in the past.
 
The AI tends not to capitulate when they have vassals, so I assume that applies to colonies as well.
 
The AI tends not to capitulate when they have vassals, so I assume that applies to colonies as well.

Yeah, but that's the only time a civ with vassals did this, although I've never tried to cap a civ with 2 vassal colonies (either the vassals were capped or broke away midway in the war).
 
At least with the Better BtS AI mod, capitulations of civs with vassals do happen. I recently had a game where Lincoln had vassalized several other civs, but when I marched against him, he capitulated - which caused a nice domino effect because all his former vassals, now confronted with me and Lincoln together, capitulated one after the other in the same turn. None of the were colonies of Lincoln though (two were colonies that had been spawned by other civs which Lincoln also vassalized).
 
Yeah, I've had such scenarios before. But again, in this situation, the vassals are colonies.
 
Colonies?

Is this some BtS feature that nobody told me about?
 
in BtS, if you create 2 or more cities on an island/continent not on the same one as you, your maintenance costs go way up. You can form a colony with them (which is, essentially, a new civ, with a random leader that is a voluntary vassal to you)

if i remember correctly.
 
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