A New Dawn Beta Builds

First report:
You had not make Terrain Damage optional because you want players to playtest it?
 
First report:
You had not make Terrain Damage optional because you want players to playtest it?

I'm hesitant to add new options as the BUG team is creating a new way for them to work in MP, and I will have to rewrite them anyway.
 
You forgot to add your own fixes for missing part of Units Sevopedia entries. Checking now to see whether you fixed the one about trading Embassies, etc now...
 
Afforess, did you turn off revolution by default? (or remove it?)
What file should I change to turn it on?
 
The Revolution Gameoption got turned on by default, and the gameoption now is "No Revolutions" instead of "Revolutions". The RevDCM team made the change, not me.
 
A New Dawn 1.74 Beta 2 is out.

Changes From Beta 1:

  • Flexible Difficulty Works Correctly
  • Buildings in the City List are Sorted Alphabetically
  • Owning a desert or tundra tile cuts the damage to one-third of normal for your units.
  • Tiles with Oasis's or Flood Plains will not deal damage
  • Fixed Unit Pedia Pages

Enjoy.
 
Alphabetic ordering of buildings may or may not had ruined the building list. See here, I have Slave Market that I need for hammers but it's not in the list....

View attachment 255887
 
Why is there not much you can do? Can't you simply change the button names around again?
 
Why is there not much you can do? Can't you simply change the button names around again?

#1 I don't understand the mechanics behind that new ordering because I wasn't the one who designed this new feature.

#2 I don't think it has anything to do with names. It has more to do with mechanics that I don't understand as mentioned above. Let's wait for Afforess to reply please :).
 
My apologies. I was actually talking to Afforess :)
 
I see you've done alot to my Civic Screen to make it better, can i get a complete copy of the changes you made just for this and will it work without RoM? Or could you make a copy for that also, for me;)?
 
I see you've done alot to my Civic Screen to make it better, can i get a complete copy of the changes you made just for this and will it work without RoM? Or could you make a copy for that also, for me;)?

There is only one section of code that depends on AND, just search the file for "NO_REVOLUTIONS" and delete the lines associated with it, and it should work fine.
 
I see, but I haven't been able to reproduce the bug yet. I'll keep an eye out for it though.

In that case, for any user who encounter this same bug and while waiting for Afforess to figure out this, I attach the older file that you should put in RoM/Assets/Python/Screen folder as a temporary solution. Overwrite when asked for. It is just an one revision backward file. That was an easy file to find :) and I am using it at this moment playing this very excellent beta :D.
 
i dont know if this has been reported yet but here goes
there is a bug with east west traders where the corperation gives a massive amount of gold per resource owned.
just tell me if u nd game logs or a save from me

btw ty for all of the work u do on this mod
 

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