A New Day

nickmandler

L'utilisateur du site web
Joined
Feb 26, 2003
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172
Location
East of NY
Hello again. It has been a while. Of course, I'm at college now, so I may or may not return here often. I am going to post something of a story, though.
 
It makes sense that, the smaller the map, the faster the game. Of course, this all made sense. But here are my revelations on my first time ever playing on a tiny map. I usually pick huge, so I didn't know what to expect. After numerous microseconds of laborious concentration, I decided it would be smaller. Well, guess what? It WAS smaller!
I began the game as France (of course) in a decent spot, and I immodiately realized that I was next to a goody hut! goody! Its contents were thus: one conscript warrior. I built Paris and sent the warrior southward. Approximately eight turns later, I found another civ. I don't remember which civ it was, but I think it was... Persia. Anyway, I took their capitol with that warrior. Within 20 turns, I found the Egyptians another 10 squares away or so. 15 or 20 turns later, I'd taken both of their cities. Oh, I should probably mention that this is with accelerated production. Now it makes more sense. There was only one more enemy civ, the Iroquois, and they turned out to be on the dead opposite side of the world... 40 squares away. I kept them at one city as I took over the entire world's surface, and then flew off to Alpha Centauri in 1500 AD.
 
Here is the map from that game, about 1200 AD.
 

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Originally posted by nickmandler
Here is the map from that ooh!game, about 1200 AD.
:groucho: That's pretty, I've played on tiny maps and found quickly other civs and goody huts, but I never beat them that fast! Today when I was playing on a tiny map I immediately found Persia and English, (I was playing American) But I only found 2 goody huts nearby
 
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