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A prophecy...of the future!

Discussion in 'Team SANCTA' started by 1889, Jan 22, 2009.

  1. 1889

    1889 Mayor of H-Marker Lake

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    While cleaning up dog vomit last night I noticed that the yellow and red bits formed an unusual pattern. Upon closer examination I discovered this prophecy...

    In the seventh generation of its founding…
    Prophecy will come home.
    Will it make metal flow like water…
    Or forge words hard as iron.

    What can it mean.
     
  2. 1889

    1889 Mayor of H-Marker Lake

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    Well never mind. I don’t really care if you think dog vomit can predict the future or not. He’s a great dog either way. What I’m much more interested in is your views on what we should take as our free tech should we get Oracle.

    The complete list for those without access to the game is:
    Sailing, Writing, Horseback Riding, Archery, Masonry, Iron Working, Polytheism, Monotheism, Monarchy, Civil Service, and Metal Casting.

    Because of the costs I think Civil Service and Metal Casting are our only real options.

    Civil Service allows courthouses, gives us religion and takes us toward better civics.

    Metal Casting allows Forges, Triremes (with Sailing), and Colossus.

    Aside from the pros and cons of those individual elements my main interest after Oracle is to make contact with the other teams. I am anxious to open up the diplomatic game and to improve the data available to Regoarrarr and myself. So while my mind is not made up I’d lean toward taking Metal Casting as our free tech.

    What say you all?
     
  3. Krill

    Krill Chieftain

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    That tech list is wrong; the only techs we can get are:

    Sailing, Writing, Archery, HBR, Polytheism, monarchy, masonary, IW and MC.

    The only free tech that makes sense is MC for forges and the +2 hapy we can get from teh gems (easy to hook up) and gold (which we can get a hold of easily enough).
     
  4. regoarrarr

    regoarrarr Chieftain

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    While Civil Service would be a great tech to grab with the Oracle :lol: I think you mean Code of Laws ;)

    I think I agree with MC
     
  5. Krill

    Krill Chieftain

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    OH, and if we do land the Oracle, don;t worry if you misclick and take archery as the free tech. We can always reload it... ;)
     
  6. AutomatedTeller

    AutomatedTeller Frequent poster

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    I think we can get Monarchy - I think it's either preisthood or monotheism.

    that said, CoL or MC are the only choices in my head.

    I don't see any reason for one or the other in our civ - neither gives us a UU or a UB, nor a cheap building.

    I'd go MC - it's more expensive, so a better get, forges are great (for one thing, we can try to get an engineer for later wonder builds), and we will need triremes for barb protection.

    We should be able to research CoL ourselves.
     
  7. Krill

    Krill Chieftain

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    actually, yeah, I forgot monarchy :idiot: we can;t get CoL as we don't have writting. So for expensive techs that we can't research easily that we could orracle there are only monarchy and MC. Monarchy would give us +1 happy in every city with an anarchy, whereas MC would give us +1 happy in CK and IS when we get forges in them (which would come around the time there would be about to hit the happy cap anyway), is a more expensive tech, and basically gifts us teh Collosus if we want it. (250/2.25= 112 hammers, which at size 7 takes us 5 turns to accumulate in IS)
     
  8. Memphus

    Memphus Chieftain

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    the only choice is MC...every turn you finish a forge sooner in the game is an overall + :hammers: to your empire....if we had any forests left at CK i would say we should chop out the forges...
     
  9. azzaman333

    azzaman333 meh

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    CoL, MC, and Monarchy are all good techs, but we have quite a lot of happy resources already, and we don't need Courthouses, so MC is easily the best choice.
     
  10. Ronnie1

    Ronnie1 Chieftain

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    MC is my vote, no doubt about it!
     
  11. 1889

    1889 Mayor of H-Marker Lake

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    Okay well then Metal Casting will be the free tech. That was pretty easy to settle, but the strategic options after that are getting quite numerous.

    I guess our next tech after that should be writing, but then I’d like to Sailing in the queue so we can send out some ships.

    Inner Sanctum will want a Forge. Colossus is a cheep build then so I’d suggest we take it. Then I’d like to see a pair of Triremes head out from here.

    Copper Kettle I guess will also want a Forge, but we are also overdue for Axmen. How about a Barracks here.

    Needs Name isn’t so good for production so I hope we can use this to build settlers. What are our next city sites though?
     
  12. regoarrarr

    regoarrarr Chieftain

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    I'd like Iron Working to get the Gems
     
  13. Memphus

    Memphus Chieftain

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    Needs name grows grows grows and works cottages it will drive our economy. no slowing down here.

    it goes:
    granary
    library
    other economic upgrades.
     
  14. Krill

    Krill Chieftain

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    Best move that conversation to the wargaming thread...
     
  15. 1889

    1889 Mayor of H-Marker Lake

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    ***moved***
     
  16. Viva_Chingon

    Viva_Chingon Condition 1

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    EDIT: Moved to Wargaming Thread
     

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