I've recently returned to Civ 3 after a long break and have again started toying around with a small mod I started working on more than a year ago. This has in large part been inspired by Sandris's units, and frankly I've been astonished by how much one person can produce. But after thinking about it a little bit, I don't quite understand why such a unique talent is required for this kind of productivity. Having read utahjazz's unit making guide and having quite a bit of experience with Maya, it doesn't seem like it should take more than a couple hours to make a unit once a system is in place. Given a ready scene, paper doll and animations, it is only a matter of modeling some props and going through a bit of tedious rendering and storyboard/flic work. If using existing props, the process seems entirely straightforward, in large part even automatable.
So, naturally, my question is, is this system available somewhere? I've seen a couple of resources around but nothing that looks like the full package that Sandris and some others must be using. I'm interested in making a few bronze age units of my own, but I don't have much experience in animation and I would like to make units that match Sandris's as closely as possible. So, my main question is whether those animations are available anywhere? It seems like a waste to replicate effort when such excellent animations already exist.
I suppose my other point is more hypothetical, as I can't help but wonder what would happen if everyone had access to such a standardized setup. With this system in place, it seems that pretty much anyone would be able to make Sandris-quality units with only a modest amount of straightforward work. So is there are anything here I might be missing? Is there some additional difficulty that makes this impossible?
Thank you all for clearing this up for me.
So, naturally, my question is, is this system available somewhere? I've seen a couple of resources around but nothing that looks like the full package that Sandris and some others must be using. I'm interested in making a few bronze age units of my own, but I don't have much experience in animation and I would like to make units that match Sandris's as closely as possible. So, my main question is whether those animations are available anywhere? It seems like a waste to replicate effort when such excellent animations already exist.
I suppose my other point is more hypothetical, as I can't help but wonder what would happen if everyone had access to such a standardized setup. With this system in place, it seems that pretty much anyone would be able to make Sandris-quality units with only a modest amount of straightforward work. So is there are anything here I might be missing? Is there some additional difficulty that makes this impossible?
Thank you all for clearing this up for me.