vingrjoe
Landlocked Shipwright
I recently just had some new observations. This doesn't apply to Air Defense, but to naval or any type of bombardment. Now some, or most of you may or may not know the following. It seems that anytime a 'volley' or 'salvo' makes it thru during a bombardment, no matter what the bombardment strength, the targeted unit only takes one hit point of damage per successful 'salvo'. When I use salvo or volley I'm referring to a single unit in the ROF (Rate of Fire) category. An example would be, say, a cruiser has a bombardment ROF of 4, that obviously means, that it fires 4 salvos or volleys. Now, the only thing the Bombardment Strength factor affects is how many salvos get to hit the target if they make it past the combat calculations. Bombardment works just like any other attack. The bombardment strength is checked against the targeted unit's defense strength, and then, each successful salvo takes away one HP each. So, if my cruiser has a Bombardment strength of 10 and a ROF of 4, and the targeted unit has a defense of 3, the standard combat calculation applies, (10)/(10+3)=0.7692. I then multiply 0.7692 times my ROF of 4 and get 3.076. So, roughly 3 out of the 4 salvos will hit the targeted unit.