* chose aztecs
* set science to 0 (and try not to chance it during the whole game)
* make a j. warrior
* make a barrack
* find a civ, get pottery
* if the barrack isn't ready, change it to granary.
* make sure there is enough shield for a fast production. ie, granary in 30 turns. otherwise start a new game.
* make a settler.
* make a barrack in the capitol city and in the second city.
* start making j. warriors than.
* never change the j. warrior production no matter what.
* place the j. warriors to enemy borders so that they can attack the cities in one move.
* once you have 18 j.warriors (6 for each city) conquer all 3 cities in one turn. if you can't, reload the game and try again.
* offer peace in the same turn, you'll get all their tech and money.
* during negotiations, always watch the advisor (top right of screen)
* in the new cities, make temples (and libraries) by hurrying production.
* in the capitol city and in the 2nd city, try not to make any improvement or a unit other than j. warrior.
* never make any wonders. if you have a leader, make a forbidden place first.
* a few turns later, when you have enough j. warriors, do the same thing. conquer cities and offer peace.
* continue this until you conquer the whole continent.
* you may have some battles going on for a few turns, especially if the enemy city is in the middle of the forest. offer peace after you have their cities, they may reject a few times but at the end they'll give everyhing they have)
* once you have the continent, change your whole strategy. first shift to monarchy or republic. keep the number of units in minimum, zero if possible.
* be careful though, they may attack if you are weak.
* try to keep good relations with overseas. give free maps, a few gold etc. make every effort to avoid war.
* you may have financial and technological problems during this time. sell a city (2-3 size/in the middle region) to a low culture civ, if necessary. you'll get lots of tech and some money. you'll than have it again by your culture, don't worry.
* make sure you have an harbor so that you can trade resources and luxuries.
* try to keep your luxury level as high as possible.
* once you save enough money, buy tech. especially new ones so that you can sell to others. (you can even make money by buying /saling tech., while your science is zero.)
* once you have the s. fibers, make as many modern armor as you can, and a few transports. you don't need any planes or battleships.
* make a ROP with the overseas civilization(s), and place 6-8 tanks per enemy city.
* after 20 turns, tell them you want to end up the ROP, take thier cities and offer peace at the same turn.
* wait for culturel or domination victory in 19th century.
(I made 5000 points with that game, and another 13.000 points in a tiny world)
* set science to 0 (and try not to chance it during the whole game)
* make a j. warrior
* make a barrack
* find a civ, get pottery
* if the barrack isn't ready, change it to granary.
* make sure there is enough shield for a fast production. ie, granary in 30 turns. otherwise start a new game.
* make a settler.
* make a barrack in the capitol city and in the second city.
* start making j. warriors than.
* never change the j. warrior production no matter what.
* place the j. warriors to enemy borders so that they can attack the cities in one move.
* once you have 18 j.warriors (6 for each city) conquer all 3 cities in one turn. if you can't, reload the game and try again.
* offer peace in the same turn, you'll get all their tech and money.
* during negotiations, always watch the advisor (top right of screen)
* in the new cities, make temples (and libraries) by hurrying production.
* in the capitol city and in the 2nd city, try not to make any improvement or a unit other than j. warrior.
* never make any wonders. if you have a leader, make a forbidden place first.
* a few turns later, when you have enough j. warriors, do the same thing. conquer cities and offer peace.
* continue this until you conquer the whole continent.
* you may have some battles going on for a few turns, especially if the enemy city is in the middle of the forest. offer peace after you have their cities, they may reject a few times but at the end they'll give everyhing they have)
* once you have the continent, change your whole strategy. first shift to monarchy or republic. keep the number of units in minimum, zero if possible.
* be careful though, they may attack if you are weak.
* try to keep good relations with overseas. give free maps, a few gold etc. make every effort to avoid war.
* you may have financial and technological problems during this time. sell a city (2-3 size/in the middle region) to a low culture civ, if necessary. you'll get lots of tech and some money. you'll than have it again by your culture, don't worry.
* make sure you have an harbor so that you can trade resources and luxuries.
* try to keep your luxury level as high as possible.
* once you save enough money, buy tech. especially new ones so that you can sell to others. (you can even make money by buying /saling tech., while your science is zero.)
* once you have the s. fibers, make as many modern armor as you can, and a few transports. you don't need any planes or battleships.
* make a ROP with the overseas civilization(s), and place 6-8 tanks per enemy city.
* after 20 turns, tell them you want to end up the ROP, take thier cities and offer peace at the same turn.
* wait for culturel or domination victory in 19th century.
(I made 5000 points with that game, and another 13.000 points in a tiny world)