Hi all,
I love this Mod, but sometimes it is slow.
So try to improve my Skills in Python and try to find things that the game slow down.
In the CityNameManager.py I found out that, if Barbarians conquer a City the List will not be checked. But if Natives and Independents do the List get Checked. So I edit the following Line.
Original
if (iOwner != iBarbarian ):
cityName = tCityMap[iOwner][67-city.getY()][city.getX()]
Edited by me
if (iOwner != iBarbarian and iOwner != iNative and iOwner != iIndependent and iOwner != iIndependent2):
cityName = tCityMap[iOwner][67-city.getY()][city.getX()]
This will not speed up the game a lot but I think if we find more small things to speed uop the game will be better
A Question: Is there a log File where i can check what´s going on in the backround of the game?
I love this Mod, but sometimes it is slow.
So try to improve my Skills in Python and try to find things that the game slow down.
In the CityNameManager.py I found out that, if Barbarians conquer a City the List will not be checked. But if Natives and Independents do the List get Checked. So I edit the following Line.
Original
if (iOwner != iBarbarian ):
cityName = tCityMap[iOwner][67-city.getY()][city.getX()]
Edited by me
if (iOwner != iBarbarian and iOwner != iNative and iOwner != iIndependent and iOwner != iIndependent2):
cityName = tCityMap[iOwner][67-city.getY()][city.getX()]
This will not speed up the game a lot but I think if we find more small things to speed uop the game will be better
A Question: Is there a log File where i can check what´s going on in the backround of the game?