Hi there first things first, I have been a lurker on the site for quite some time. I do appreciate the effort and passion,the people are putting in CIV. Therefore Im glad to be here ^^
And now, some images I gotta be honest Im quite new to the whole 3d model thing and Im still practicing but, I came up with some Ideas for a mod and I think I do need the help of you people ^^"
Here are some pics of the walking city
[IDEA]
The mod takes place after the almost Apocalypse wich nearly wiped out men. With nations, laws, order gone, the world hollers for a new leader. The Player is part of a specific organisation, wich was able to maintain enough people to survive and now is the time to take earth back once more. Wich wont be an easy task, considering other organisations, remnants of the old nations, hazardess enviroments, logistical problems, shortage of ressources, radiation, internal struggle, epidemics are just a few enemies the player will encounter.
[CONCEPT]
As written above the goal is to achieve absolute control over the planet, wich is not a new thing, but I wanted to focus more on the problems wich follow in the apokalypse wake. Before you can even begin to conquer the world, you first have to organize yourself, setup supply lines and that allike.
Most mods like NecroCristi do thematize that aspect but to lax in my opinion.
I want to create an atmosphere (in the early game of course) of constant struggle.
[STORY]
Im working on it ^^"
So I hope I do get some opinions on this xP
And now, some images I gotta be honest Im quite new to the whole 3d model thing and Im still practicing but, I came up with some Ideas for a mod and I think I do need the help of you people ^^"
Here are some pics of the walking city
[IDEA]
The mod takes place after the almost Apocalypse wich nearly wiped out men. With nations, laws, order gone, the world hollers for a new leader. The Player is part of a specific organisation, wich was able to maintain enough people to survive and now is the time to take earth back once more. Wich wont be an easy task, considering other organisations, remnants of the old nations, hazardess enviroments, logistical problems, shortage of ressources, radiation, internal struggle, epidemics are just a few enemies the player will encounter.
[CONCEPT]
As written above the goal is to achieve absolute control over the planet, wich is not a new thing, but I wanted to focus more on the problems wich follow in the apokalypse wake. Before you can even begin to conquer the world, you first have to organize yourself, setup supply lines and that allike.
Most mods like NecroCristi do thematize that aspect but to lax in my opinion.
I want to create an atmosphere (in the early game of course) of constant struggle.
[STORY]
Im working on it ^^"
So I hope I do get some opinions on this xP