Aanar's Europe v0.1 BETA

Aanar

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Nov 29, 2001
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Aanar's Europe v0.1 BETA
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Size: Huge (180 x 180)
Civs: 16
Barbarians: Restless
All other map settings are set to the default.


Feel free to modify this map to your liking and use it for your own scenarios. Please acknowledge me as the original creator. I will plan on updating this map as time allows. Send feedback to "apalecek@tcinternet.net" or reply to this post.


1) Introduction and Scope

This Civilization III map is based on a conical projection of Europe. The area was chosen because 8 out of the 16 Civilizations originate around Europe. It includes Iceland to the north, all of Norway (there is navigable sea squares to Archangel), Portrugal to the west, the Ural Mountains (which cut across the northeast corner of the map, the Sahara desert to the south, and the tip of the Persian Gulf to the southwest. Note that this basically centers around the greatest extent of the Roman Empire. Start locations are placed for London, Paris, Rome, Berlin, Athens, Moscow, Thebes, Babylon, Madrid, Morocco, Veinna, Turkey, Oslo, Kiev, Helsinki, and Warsaw.



2) Map Theory

I used a highly detailed physical map of Europe from an Atlas. This is not a cylindrical projection, which would maintain straight lines north-south and east-west but the distortion to the north would be too great for my liking. A primary goal was to maintain land area. This means that the map will look smashed in the mini-map because distance up and down is as close to the same as distance right and left as possible. In order for England, Rome, and Greece (in particular) to have enough land to get started with, the huge map size (180 x 180) was chosen. The downside (depending on your point of view) is that this covers an awful lot of land and will likely result in very long games.

Another goal was to have a nice detailed map. In general, as many rivers were put in (in their correct locations) as possible. Historically, all most all cities began on the shore of a river. As far as gameplay, this will mean high commerce and difficulty moving before the Construction tech.

In large flat areas (particularily Russia), many faint strings of hills were highlighted with hill tiles, while relatively flat areas in otherwise hilly or mountainous terrain where given grasslands (i.e. Switzerland, Greece). The reasoning behind this was to provide a more varied and playable map. Elevation above sea level was not considered at all when deciding which terrain tile to use (if this were done, Spain would likely be solid hills and completely useless to attempt to build cities on).

Areas of plains and grasslands were kept reasonably realistic, though one or the other was used on occasion to achieve better land shaping (i.e. Italy).

Canals where not placed as rivers. However I did represent artificial lakes as coast tiles (where they were large enough to receive an enitre tile) to break up the landscape a bit even though most of them have only been built in recent history. This is primarily evident along the Volga River.





Note that I'm posting this as a Beta as more work is yet to be done especially on start locations, terrain, bonus resource squares, resource and luxury location, etc. For the most part the terrain is finished barring playability issues, except for rivers to be finished in the north east corner.

Picture of the mini-map:
<IMG SRC="http://www.tcinternet.net/users/apalecek/map01.jpg">

Picture of northern Italy:
<IMG SRC="http://www.tcinternet.net/users/apalecek/nitaly.jpg">

Picture of England and Ireland:
<IMG SRC="http://www.tcinternet.net/users/apalecek/england.jpg">

Link to file from my ISP:

Aanar's Europe v1.0 Beta.zip

Same file on Civ Fanatics server:
 

Attachments

Is there a way to take screen shots from in game? If not, I'll try to get a 3rd party screen capture running tonight and post some pictures.
 
Originally posted by Aanar
Is there a way to take screen shots from in game?


The same way as in windows generally: with the "Print"-key (above Insert and delete) you can copy the whole screen as an image to the clipboard and then paste it into any graphics program. (paint, ...)
 
Sorry the color is a little weird but here it is regardless.

Hey, it's a very nice map and I'm tempted to play on it but a couple things concern me.

1. I think the Sahara is way too big. It's nice that's it's represented but all it will do is make the computer want to settle the whole dang thing and ruin the game. It can be represented at about 1/3rd it's current size and still be effective. This would also allow you to fatten up Europe since that should be the focus of the map anyway.

2. I would LOVE to play on a Europe map, I would love to make some scenarios on it but the game runs so slow on big maps it sucks more and more fun out of the game everytime I hit the spacebar. Maybe a smaller version with the same attention to detail.

Anyway, here's your map.

Endureth
 

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  • europemap.gif
    europemap.gif
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I had considered cutting more of the Sahara and Caspian Sea, but the problem was that it would leave too little of the Nile River for the Egyptians. I'm going to try to play through an entire game this weekend and see if the comp really does settle all the desert and tundra. Heh. If I do another map, the next one will be a small map of England, Spain, Germany, Italy, and Austria to the same scale (so I don't have to refigure out all the tiles).

Thanks for the pic of the mini-map btw.
 
Your map of Europe is simply excellent. I also think you should
cut most of Sahara desert. And in my opinion, too big for good games until computers get much more faster. Will you create a smaller version of it?
 
Well after playing a game as the Romans in Rome and trying to kick some medievel buttocks and having my machine grind to a halt, this map is too big for it's own good. :cry: I highly recommend deciding which area you want to play, then open the editor and turn it into ocean or mountains and delete all the other start locations (don't forget to change the number of players from 16).

Yes, I'm working on a small version. I'm testing it now in fact. ;)
 
I've come to the conclusion that large maps are the right size for fun games. Huge is just to big. Maybe you could scale it to the size of a large map.

Endureth
 
It's a thing of beauty and wonder that you've made here but I must say there's too much desert down south. I'm not sure when you're starting this scenario but I'd give North Africa & Lebanon more trees and greenery further inland. Before the cities were built and the hills stripped of cover, the Sahara was much smaller.

Okay, now you've got me thinking about the Editor and just how quickly I could learn to use it. Just a few tweaks here & there....

Marcus "Really don't have the time but still..." Evenstar
 
This map is perfect for a world war 2 scenario.... it would be even possible to make the war in the desert and everything... if only it was possible to create a scenario :(

May Firaxis hear my voice one day...
 
Oefenstarr,

I based it on a modern physical map of Europe (post 1990) seeing as it's pretty hard to find an accurate map circ 4000 B.C. Hehe. Forests were put in somewhat random as I didn't have any reference for it. Thanks for the tip for more forests in Lebanon. If you want an accurate old map, most of Europe would likely be solid forests, the resevoir lakes along the Volga wouldn't exist, the Caspian would be a bit larger, etc.

For now, I think my time is better spent on smaller versions (more playable) so for now I'll leave this map here as reference if anyone wants to try their hand at a scenario in the future or if someone with a beefier machine wants to work with it. My PIII 733 w/ 256 Mb RAM can't handle it.

And for all you Sahara critics, get out your globe. Yes the Sahara is that big (actually quite a bit of it is cropped off the bottom). Though I agree that since the AI will colonize the whole blooming thing, I'll have to delete it. [Edit] Part of the problem is that the map projection I used blows up the southern area (Sahara) making it look bigger than Europe. Better that than blowing up Norway and Russia imo. Stupid round earth and flat maps.
 
I hope you can help me. I'm looking for an accurate map of the mediterranean sea (.jpg or every other image type would work).

I can't find that on the internet... I certainly look bad but we have always to PAY to get one... :(

Well, if by mistake you have that (or the map you've used to create that map, if it was a map on the computer) it would be great to send it to me to:
marla_singer_13@yahoo.com

Thanx :)
 
Marla, I have the National Geographic Map set. I'll have to see it I can cut one out and send it. Maybe just the screen-save key. Surely this is legal, since we are not talking for profit.
I would love to see you make a Med map. We don't have Carthage and Phoenicia any more, but Hey, we can pretend with somebody else.

I might suggest that you make it Large. Huge totally bogs down th comp toward the end. I don't have the latest, but is it a AMD Athlon 950
 
I hope the AI is smart ehough not to colonize it all, however, I think the biggest flaws is that the shores of the Red Sea and The Persian gulf should have some plains, because they were once quite productive regions.

Also, if you are making a ancient map, be sure to include the fact that the Persian Gulf meets the Euphrates and Tigris rivers a few squares north, and one square East from where you have it now. The Volga is most likely also like this. If possible, you could have triggers having flood plains added to enhance the delta regions of lage rivers. Tigris, Euphrates, Nile, Volga etc.
 
I liked a lot from the shape of your map, but it lacks a lot of resources, badly :(

Like if I want to start playing from Helsinki (Finn as I am), I get no resources for like 100 turns or so :rolleyes: (And at the same time in London, people are like drown to luxuries). So what I'm suggesting here, is that you take a better look at the maps next time you start doing these in the first place :king:
ex. Finland has a lot of lakes full of fish, why not put some of those onto the map as well :confused:

But really, take a look at this map of Japan from my collections (Small country full of everything), and balance those resource problems right now, thanks again. :goodjob:

Oh, and those red colored words are just translations from the original finnish. :eek:
 
The maps superb! Its just a pity there's no civ specific starting locations, bloody Firaxis.

Anyway, well done [dance] :goodjob:
 
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