AbNESVI - Development thread

Interested?


  • Total voters
    28
I voted no because I like the word toffee it reminds me of an Enid Blyton book. Oh but I wouldn't actually play either it doesn't suit me.
 
To fit magic into a NES easily, you can do one of two broad things: you can restrict access to magic through the use of individual magic users, or you can offer a limited/restricted and easily measurable resource, area, or activity that is the source of magic.

In my opinion, the second one is generally both more interesting and, just as importantly, negates the importance of individual magic users, at least when it comes to statistics and updates.

Considering that religion tends to play a rather large part of any NES that deals with magic, this is often a decent, if somewhat difficult, method of both restricting access to magic and ensuring that magic is somehow "different" from one group of people to another.

However, also considering that this takes place upon a single island, and the general difficulty of measuring piety or religious activity. Essentially, it would devolve back into measurement by individual.

My suggestion is that you come up with either some sort of resource or specific sorts of areas that can be controlled to draw on magic, much as one would draw on the economy in a normal NES. Change it up a little and allow for certain effects to be done only with certain resources/locations, and you have everything you need. Let the players and you come up with interesting ways to use things, and use your best judgment to decide what tops what.

Even more specifically, I would say that placing magic in specific areas would probably be best, as it would allow you to set a definite, difficult to change limit on the amount and sorts of magic that could be used. Just make the areas impressive, and tie the sort of area to the sort of magic that can be performed, and it all works out.

Also, I would suggest you allow the players to invent their own ways to actually use the magic; that is, the actual ritual and mystique surrounding magic should be particular to each tribe although, obviously, a lot of things are going to be nice and stereotypical.

That's about all I can think of along that venue. I can be even more specific if you like, though. ;)

EDIT: Also, make sure that magic is NOT restricted simply to hurling spells at other people. Actual physiological changes to one's tribe, effects on the weather, the construction of shelters, etc., are all legitimate and interesting uses of magic. Essentially, magic should be a potent aid to both economic and military might, a sort of meta-resource that can be used to do, at least in theory, pretty much anything, assuming you had the right amount and sorts of magic to use.

Magic is going to be grown and stored from control of totem poles.

Each Tribe (execpt a few poor npc's perhaps) will begin with one.

fx each turn you control a totem +1MP.

1MP can be used in any imaginable way, i'll leave it for the players to come up with "spells" once a spell is used, i'll note it so others can continue with it.

In warfare, magic will neutralise itself, so it is simply who pumps more magic into the battle. (Tho might see some odd effects depending how the spells react ;))
 
Toffee is terrible anyway, nobody would want to mod for it ;)
 
This is terrible. When I ran this poll the first time around (before running any NES) I got a more positive result! :sad:
 
Toffee is terrible anyway, nobody would want to mod for it

Was meant as a joke :p
 
You still bloody voted for toffee :p




An sorry, I forgot with my long time off that it is impossible to tell sarcasm over the internet.. i'm not seriously hurt ;)
 
You still bloody voted for toffee

I like toffee, but not in the Enid Blyton-Silver kind of way... like what Noddy and Big Ears get up to :p
 
THE MAP:

I am slowly working on making this map useable.

I am stuck on college computers with nothing more than paint. I'm sure you guru's would have a much easier job.

Essentially I want the rivers, the town/city dots and the lines of longitude left, but everything else cleared.

 
You’re using an island? AND ITS JAMAICA? Come on, dude, we need a place more magical. Use Easter Island or the Galapagos or something. Please? :bowdown:
 
My vote would be for Hispaniola, personally. Much nicer geography, among other things.
 
(Jamaicans were mean to tourists when I was there :().
They were awesome when I was there a few weeks ago. Nothing stolen, either, contrary to all the nasty stories.
 
I am using a known island merely to gain the physical accuracy. People can plan and research things to a much greater degree when we know the lands. But other than that things will be very different. The NES will be contained within the one island, the totems of power will be very important (tho not vital) The island will NOT be Jamacia flavorwise when i've finished with it :p
 
Well you're kinda going about it the wrong way - get a program with layers and a path tool and just trace out the bits you want to keep. You'll get a much cleaner result.

Problem is, I live in college. I have no access to any programs other than what is installed, and that is MSpaint :(

It can get very slowly done by me, or some awesome person out in the NESing community :)
 
snip snip snip
 
WHAT I NEED FROM YOU:

Tribe Name: (Name your tribe!)
Cacique Name: (Leaders name)
Colour: (Colour on map)
Location: (show me a picture, describe it, something!)
Magic User: (Name of magic wielder from your tribe)
Magic Spell: (describe the one magic spell this person knows)
 
Well I was going to leave it open to see what creation came out but here are some basic examples:

Fireball: 1MP Toasts a 50m ball, fires in line of sight. If you can see it, you can hit it.
Flood: 1MP Dumps a 50m ball of water whereever you wish
Bravery: 1MP Fills your warriors with a fervor for 30 minutes, they will bezerk for you
Feast: 1MP Creates enough glorious food to feed 1000 men
Buzz: 1MP Will create an excrusiating buzz in the ear of a target, visual contact needed

Would players perfere their first magic user to be restricted to 1MP spells, or anything they like?
 
Tribe Name: Telak
Leader Name: Il'man
Colour: Dark Green
Location: South-western coastline at the mouth of Black River.
Magic User: Il'man
Magic Spell: Growth: 1MP grows 1 acre of trees and foilage in matter of minutes.
 
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