Hello everyone, With @gwennog, we are currently working on a Ainu mod, with one of the main characteristics of the civilization being its focus on "plagues" against its opponents. I wanted to use this occasion to talk more broadly about plagues as an important VP feature and ask some questions. First and foremost, what is a "plague" ? In the context of Vox Populi, a "plague" is a temporary promotion that is applied when attacking with a unit possessing a "plague-applying" promotion (the most frequent examples being the Boarding Party promotions or the Concussive Hits promotion of the Incan Slinger). Thus, here are the three main characteristics of a "plague" (at least as I understand them) as of now : It is a temporary promotion It is almost always a debuff (see as a counter-example the Martial Spirit temporary buff) It is usually applied by an attack (melee or ranged) However, some questions remain that need to be cleared, especially because there is no "plague guide" or wiki article : there are pieces of information here and there, but no unified thread on the matter. Here are my main question : When is the turn counter of a "plague" triggered ? At the beginning or the end of the afflicted unit's turn ? Is it possible to apply different plagues to the same unit at the same time ? To what extent can a plague affect the characteristics of unit ? What are possible sources for plagues ? We know attacks and policies like Martial Spirit are possible, but what else ? Also, some more minor questions : Does a plague stay when a unit is upgraded ? For curiosity's sake, who created the "plague" system, and when was it imported into VP ? Don't hesitate to ask your own questions on that matter, since I personally think "plagues" are an underutilized but very interesting feature of VP, and so would be happy to discuss on that matter. Thanks for reading.