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Accelerated Production??

Discussion in 'Civ3 - General Discussions' started by royfurr, Jul 19, 2002.

  1. royfurr

    royfurr "Klotzen, nicht Kleckern"

    Joined:
    Nov 21, 2001
    Messages:
    368
    Location:
    USA
    Sorry for so dumb a question, but the title says it all. Just what is this "accelerated production" in 1.29? Its in Scenario Properties in the editor, and in New Game set up.

    ????
     
  2. Bamspeedy

    Bamspeedy CheeseBob

    Joined:
    Dec 18, 2001
    Messages:
    8,286
    Location:
    Amish Country, Wisconsin, USA
    If you don't know, try it out.

    What it does is double growth, production, and research for everyone. For example, at the start you only need 10 food to get another population point instead of 20, and only 5 shields to build a warrior instead of 10. This speeds up the game tremendously. However, it is a little off-balance since worker speed and unit movements are still the same. So even if you are industrious, your population grows alot faster than your workers can keep up with the terrain improvements.

    With accelerated production, if you play at chieftain, then the AI will be building/growing at the normal human's pace (without accelerated production, or what your used to playing in previous patches), but the human would be building/growing at a pace higher than Deity.

    With this I can see the AI launching spaceships around 500 A.D. on Deity!
     
  3. royfurr

    royfurr "Klotzen, nicht Kleckern"

    Joined:
    Nov 21, 2001
    Messages:
    368
    Location:
    USA
    Sorry, Bamspeedy, I'd stupid, I did't know how too- it stayed greyed out no matter what I did. Obviously I wasn't trying the right things.

    Thanks for the help.
     

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