Accurate Earth Map in development

It really looks great kevin :) And I agree on the NZ rich part - actually you should watch out for that in many areas. There is fx iron almost everywhere, but alas not in so vast quantities that they should be represented as resources on a civ map.
 
@lord_joakim: thanks for your support :) and hah yes iron is everywhere; I usually place the resources where the resources are being extracted at a national/international level
@TheLastOne36: I need to run, but tell me if I'm right from what I got of it: does this mean we can convert sketchup models to traditional formats without buying the software? This would mean I could get a free chicken model :D
@KaoChai: good find :D I did resources on a continental scale for a lot of asia, and unforunately banana is only pictured on more-detailed maps. These will be added in by region/country cluster.

NZers, let me know if it's a little closer to how you want it :P I did forget to do some changes though... just ask if you're unsure if it's a rejection or a memory leak

Shiggs: I feel really bad I can't get you pictures just now :P I have so far done: Nicaragua, Belize, Honduras, El Savador, Guatemala, Southern Mexico and Yucatan Penins., British Colombia, Washington, Montana, Oregon, Idaho, Nevada, Wyoming, Utah, Colorado, California, Arizona, New Mexico, the Maritimes (Canada), elevations on a lot of the upper East coast, Florida, a tiny bit more of Mexico, N Alberta, and other sporatic, relatively tiny areas... this includes everything unless otherwise indicated. Oh and by request I fixed Michigan :)

You are going to love how it looks; I'll give a bit of a preview in a couple days.
So far it is on schedule. I reserve the right to steal the weekend for quality control though, if the need arises... the map will be completed in its entirety including resources... (I'm doing everything including resources state by state rather than by doing elevations, then features, then resources; it's a lot easier to synchronize where I am on the computer and on the real country, this way)

yay long weekend!

Kevin
 
I'm using This trial version - 8 hours means ages in this case - opening model and exporting it to other format takes just 1-2 minutes.

The models at least needs to be retextured. 98% of buildings is high poly so they are useless (or semi-usable), but i used them couple of times as reference (especially when is hard to get photographies of the model). And it's fun to model so i use 3d warehouse models only for help.

Now I'm working on Chernobyl's Nuclear Plant with loaded model (it was around 3000 faces). I started to model, using sketch version as a reference (kinda blueprint) - it helps me much since there's lack of photographies (99% is made from the North-East Corner)

Hope that helps.

and i found a chicken: http://sketchup.google.com/3dwarehouse/details?mid=1bb5b7aff10327a9a689421ee6fcbce&prevstart=0
 
Good job on NZ Kevin. It's not perfect, but if it were in as it is there, I'd be happy with it. You're right, NZ isn't as rich as we're portraying it to be on a Civ map, but the problem there lies with the Civ map. You can't accurately represent everything NZ has without making it in itself a huge map.

I think the suggestion you forgot was the Coromandel Peninsula/Waikato river, but detailing that peninsula doesn't look feasible on it now. As I said, I'm content, but if other Kiwi's might have one or two recommendations.
 
Today's top stories:

@Shaithak: glad its working ok for you, ill post an update in the vague near future (within a couple/few weeks) with a somewhat final form. I'll look back and see if what I missed is feasible, and show the kept resources. And, guys, feel free to offer any more suggestions, or even reinforce old ones if you really, really believe in them.

@LastOne36... thanks, inspired me to get Sketchup pro from a friend of mine, and I now have a chicken resource. Let me know if you see any good goat resources (I'm probably just being lazy but I could have sworn I didn't find anything good last time). I still have to do some tweaking as the chickens are showing up a bit dark. The resource is included on the NA map.

@Kao'Chai... depends which. If you're talking about NA... yes. See next comment down below. If you're talking about my world map, it has been almost complete for a long time. The map is quite useless without my mod, or at least a good modder to suit it to his/her mod. It is just too big to be useful for most mods/gameplay. If you only have 30 civs, even then they're gonna be quite spread apart. Mostly I am using this period for final suggestions before I realease a raw, again, practically useless but beautiful map.

And people feel free to bug me to complete stuff... I like the pressure. But I'm going to have to cross my fingers and hope me and Shqype can get the map and mod to work together.

@Shiggs: forget state by state, I'm done all of USA. Did my best (it's really hard to place things where they appear on paper but it should be ok). All I have left to do is N Mexico, then some significant graphical tweaking. For all practical purposes the map is pretty much done. I will meet one of the deadlines I posted in my last post.

Still to come: Maple Syrup (for the NA map only), remodelled Fruit resource, Soybeans

Enjoy your week
Kevin
 
@LastOne36... thanks, inspired me to get Sketchup pro from a friend of mine, and I now have a chicken resource. Let me know if you see any good goat resources (I'm probably just being lazy but I could have sworn I didn't find anything good last time). I still have to do some tweaking as the chickens are showing up a bit dark. The resource is included on the NA map.

may i ask where the map is? i looked on every page.

these two are the best i could find:
http://sketchup.google.com/3dwarehouse/details?mid=7296845350fb0f4a706ba09a5669663b&prevstart=12
http://sketchup.google.com/3dwarehouse/details?mid=582ea11b879b636ec261b51a6678293f&prevstart=0
 
when you say your adding resources, are you adding them in the XML, and the res files also? I'm kinda confused... I mean thats fine, but I'm not really worried about adding more resources, the ones I already removed/added were satisfactory, but I guess not ideal.

I really appreciate all your help kev. Looking forward to building the scenario around this great map. :)

Shiggs
 
@TheLastOne36- sorry to confuse you... the map will be employed by Shiggs for his scenario within a couple weeks (if not earlier) :P Haven't quite completed it yet, but it's as good as done

@Shiggs... I'm not so much adding them to your mod as just using the mod i used to make my map to make your map. Without the palette of resources that I use in the mod, this map would be very sparesely-resourced as well as very repetitive (resource wise). Because of this, I will be handing you over a very partial mod, containing art (for the terrains and resources), a little xml and then the gamefonts, which should be really easy to slide into your scenario. Basically you'd just have to put your stuff into the mod folder I provide you, or vice versa, as all files are for the purpose of making the map, ie textures.

I did however get a little carried away and "add" maple syrup, which will not at this time be included in my mod. Compared to areas like Kentucky, without it, areas like Boston may seem a little unattractive. However it is crash-problematic and may actually not be included (and wont be unless it is fully dependable).

With all needed work, and to make sure it's not sloppy, I am planning a delivery on Sunday night.

Where do you want the map (I'd rather not upload it)?

Kevin
 
could you attach it in a PM? or just put it on something like mediafire and send me the link.
 
Hey, hey, I have something to say on the map-making subject, specifically Resources and Africa. I hope I’m not too late, again. But I just had to post. Oh, and no, I haven't read the full thread, so.... Yeah...
I’ve noticed in most, okay, all, world maps that Africa is void or lacking in a lot of resources, specifically Oil. In Rhye’s, I think there is one oil resource on the whole of Africa and it’s surrounding waters, and that is way up north in Libya.
It seems to me that some people don’t seem to know that Africa has a lot of Oil in it, more then just in the north, matter of fact, if you were to listen to some rumors up in the oil industry, you’d hear something about Africa being the new Middle-East or “Replacing the Middle-East”
Now, that may be a little far out there, but it shows just how important Africa is to the oil industry and just how “Little” oil is in Africa.
If that wasn’t enough, I’ll show you just a little chart of the oil production in Africa, and point out some of Africa’s oil producing nations, now remember that a lot of Africa’s oil fields are either unexplored or un-mined.

Now, we all know that Nigeria is a major player in the oil industry, very major, and we also know that Algeria, Libya, Morocco, and Egypt aren’t pushovers in the oil industry, but what about the other nations?
Like Angola, the second largest oil producer in sub-Saharan Africa after Nigeria with oil production reaching two million barrels per day. Angola also has major offshore sources of gas.
Sudan, it’s production and export of light, sweet crude, the most easily refined and therefore desirable oil, has risen rapidly in the last few years, with Sudan’s Energy Ministry reporting production of over 500,000 barrels per day, despite inter conflict massively cutting back production. Sudan also has proven reserves of some 563 million barrels of oil, with the potential for far, far more in regions of the country that have been made inaccessible by conflict.
But they are not the only ones to talk about.
Equatorial Guinea, this tiny West African country’s total proven oil reserves are estimated to be over 1.28 billion barrels. Oil production average over 371,700 barrels per day.
And then there’s Gabon, whose oil reserves are proven to be roughly 2.5 billion barrels and produces about 230,000 barrels per day, even after a 37 percent drop since it’s peak production levels.
And, oh yeah, we cannot forget Africa’s fifth largest oil producer, Congo, it’s pretty down there in Africa, where in Rhye’s there not a single drop of oil.
Now, the Republic of Congo has 1.5 billion barrels of proven oil reserves and averaged over 235,000 barrels of crude oil production per day.

Oh, yes, now South Africa may not be a great oil production nation, but that’s possibly due to unexplored/un-mined oil field, anyways, it’s oil production is over 200,000 barrels a day and has over 15 million barrels in reserves.
There’s also a lot of oil off the coast along west/central Africa.
Spoiler :


Well, that’s all I’ll say on the oil subject, how about we look at other stuff, what shall we do?
Hmm, South Africa is the world's largest producer of platinum, gold, chromium and that, my friend, is a fact. And we all know that Africa is rich in gold, silver, gems, diamond, and other such resources. Africa, in fact, is a resource rich land, practically overflowing with the stuff; it has so many resources that if Africa was to drop off the face of the world, the United States and all of Europe’s economies would surely cry.
Africa is by far the riches land in the world when it comes to natural resources, with maybe the exception of Eurasia, but then that’s practically the whole northern hemisphere.
Large gold, diamond, silver, copper, gems of all kind, I mean, you name it, Africa has it. So, tell me, why is it that in world maps, Africa, compared to Europe, Asia, North America, and maybe even South America, is poor in the resource sector, it’s nations before colonization were extremely rich, well, the one’s that weren’t conquered by like maybe the Arabs or Europeans (before the scramble)

But aside from all those, what should be known facts, Africa is still lacking in resources, misrepresenting Africa greatly.
So, in your mod I hope you reassess Africa and more accurately represent the land of Africa, and since you’re going to be adding many new African Empires, I would think you would also, need to add more resources.

If you think you need more information on this, then do tell me, and I’ll see if I could do anything… Just don’t count on it :p

Also, I was wondering how big you’re going to make Madagascar, which is nearly as big as France, if not as big.

Well, that’s it. Just my two cents, hope no one minds :D
 
You make very good points :) The only negative i could possibly see to that, is the balance of having European colonial powers trying to take land from powerful, up-to-date, resource rich african nations. If their land is too good, you may well get a role reversal.
 
That could be implemented in the World History Mod:

Change the amount of food each Food Resource provides. African food sources should be low-yield, mostly. At the same time, make each specialist dependent on a certain tile-yield in addition to food:

Engineers and Priests should focus on :hammers::
Scientists, Merchants, and Artists on :commerce:
Spies on the amount of EP the city produces.

Also, each Specialist should receive a Representation-like bonus in beakers, with Scientists getting the most.

Now, with the low-yield food tiles as well as jungle-covered tiles, it would be hard to generate a Specialist Economy or a Cottage Economy (if this is implemented at all..I think this system needs some work). The technologies of African Empires could be geared towards increasing food production but not towards clearing large amounts of jungle (imposing a Worker limit may do the trick). Thus, a limited Specialist Economy could be established. A human player may be able to get some ways into technology, but the AIs should be strong enough to provide resistance, but weak enough to get conquered easily by other Civilizations.

This system could be reproduced elsewhere, such as in the Americas.
 
I understand that it would throw off the whole "Come kill me!" Thing, but then it also gives players In-Game reason to take over Africa. Resources with a major reason for the europeans taking over Africa, their land lacked resources for their growing nations(Their land is too small) and AFrica had tons of resources, and were weakly defended.

But, still, remember some things about Africa. One, everyone seems to think they were not advanced, this is lie.
The Africa were very advanced in their day, european explorers were shocked at just how advanced their were, their political system was way more advanced then europe. And do keep in mind that the Romans and Greeks owe their knowledge to Africa, the Greeks copied their Architecture from Egypt.
The only thing Africa lacked was weapons of mass destruction, like the gun.
And even still, Europe did not just sweep over Africa, they had a hell of a time destorying it.

A idea, to take care of Africa becoming a super power is:
Have African AI avoid War techs.
Have African AI avoid warships.
Have African AI treat Foreigners Greatly.
Have African Civilizations have a 20- Tech rate but, I don't 20+ culture.
Have African AI not want to amass large armies.

Also, Have European Civilizations really go after Africa (Never did in Rhye's)
Have them team to kill the more powerful African Nations.
Have them try their best to get African Nations to fight one another (Was only way for them to win IRL)

But don't keep making Africa seem like a very poor land when it isn't. Just my two cent... Or three cents now :P

Keep up the good work.
 
Is it actually necessary to cripple Africa? It should surely be possible for a powerful African nation to survive into the modern day if the conditions are available due to in-game deviations from history. Besides, I'd be pretty miffed if I played this as the Malinese and got hit with a -20% tech penalty for being on the wrong continent.

I think the fact that much of the continent is covered in either desert or thick jungle might provide a pretty big hurdle for growth, as well as initial density of competing civilizations tightening borders. A higher ratio of animals at the begining might also help. That alone should prevent any African AI from dominating the globe before European powers are ready to kick their teeth in and steal their gold.
 
Could I have a screenshot of the area of the Czech republic, please?
I would like to comment on it :-)
 
@Prebral- I'll have pics up by the end of the week :)

@You Africans- Africa will be made as realistically as possible. I refuse to cripple or boost. The resources and tech rate will be normal, but that does not mean I can't make Africa Africa through other factors, such as civics, disease and instability. (This means I can't take the low-yield resources idea either)

I still have to read a lot of Grishnash's stuff, and understand Gooblah's idea... I am still working for tonight, and tommorow I will finish up Shiggs' map if it gets fixed

@SHIGGS:

I recently saved my updated map, and I transferred the file from Wordbuilder Saves to public maps and changed the extension, as I always do.

However, when I load it with the mod, this time around, I got a different loading screen (BTS rather than Vanilla). I have a few random civs there; I just threw them in there when I started making it so I could go into worldbuilder and work on the map. Mali (the civ at top of list and the one which ive selected all along) results in defeat. The rest result in a crash mid-load.

I am really busy, if any of you know what I can do to solve this please let me know.

If absolutely neccessary, I have in my recycle bin the last save, so I'd have to redo a bit, but I'd rather we fix it. And there's no guarantee this would work.

Kevin
 
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