Adding a new tech is easy. even putting the delete tag.
See art and Language en US bellow.
Code:
<GameData>
<Technoligies>
<Row>
<Type>TECH_BURIAL</Type>
<Cost>233</Cost>
<Description>Comunisiom</Description>
<Civilopedia>Comunisiom no companies means no jobs.</Civilopedia>
<Help>Allows you to build the Rebel Mueseum. Allows you to build the rebel unit.</Help>
<Era>ERA_INDUSTRILAL</Era>
<Trade>true</Trade>
<GoodyTech>true</GoodyTech>
<GridX>3</GridX>
<GridY>3</GridY>
<Quote>Can you amagine walking into a store and theres nothing there?</Quote>
<PortraitIndex>4</PortraitIndex>
<IconAtlas>TECH_ATLAS_1</IconAtlas>
</Row>
</Technoligies>
<Technoligy_PrereqTechs>
<Delete/>
<Row>
<TechType>TECH_BURIAL</TechType>
<PrereqTech>TECH_STEAM_POWER</PrereqTech>
</Row>
</Technoligy_PrereqTechs>
<Technoligy_LeedingTechs>
<Row>
<TechType>TECH_BURIAL</TechType>
<LeddingTech>TECH_CUMBUSTION</LeddingTech>
</Row>
</Technoligy_LeedingTechs>
</GameData>
