sapienecks
Chieftain
- Joined
- Mar 5, 2015
- Messages
- 1
I can't believe that developers overlook this very simple management option. I just bought this game on 20% off sale yesterday. In my first game ever, I was building my second city when another civilization just plopped their outpost right next to it. I thought problem solved when I sent my three soldiers to attack it. I got Liberation Army virtue so I found out to my consternation that it's virtually impossible to raze or destroy that outpost even after it turned into a city. With just that, my system are royally screwed. After fanatically searching the net, I decided to quit BE for good...
I will come back if they implement this kind of Abandon option that destroys the city or outpost and convert populations into colonists or refugees that will travel on to other cities or finding new outposts.
I think developers are better off sticking to history because apparently they don't have such creativity and innovation that BE requires to be different and new. All gaming companies are too mainstream now so they can't innovate or deviate from 'confirmed money-making' basics cuz fear of losing money and the company... so disgusting. Indie developers are the way to go... I find Rimworld to be more satisfying than BE as it's constantly evolving with each new patch.
I will come back if they implement this kind of Abandon option that destroys the city or outpost and convert populations into colonists or refugees that will travel on to other cities or finding new outposts.
I think developers are better off sticking to history because apparently they don't have such creativity and innovation that BE requires to be different and new. All gaming companies are too mainstream now so they can't innovate or deviate from 'confirmed money-making' basics cuz fear of losing money and the company... so disgusting. Indie developers are the way to go... I find Rimworld to be more satisfying than BE as it's constantly evolving with each new patch.