1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Adding an extra starting settler for AI

Discussion in 'Mod Creation Help' started by The Economy, Dec 27, 2016.

  1. The Economy

    The Economy Chieftain

    Joined:
    Oct 27, 2012
    Messages:
    73
    I would like to know how I can give the AI a second starting settler on difficulties lower than Emperor.
     
  2. kaspergm

    kaspergm Warlord

    Joined:
    Aug 19, 2012
    Messages:
    4,442
    You need to change in the Eras file, more specifically this part:

    <Row Era="ERA_ANCIENT" Unit="UNIT_SETTLER"/>
    <Row Era="ERA_ANCIENT" Unit="UNIT_WARRIOR" NotStartTile="true"/>
    <Row Era="ERA_ANCIENT" Unit="UNIT_SETTLER" AiOnly="true" MinDifficulty="DIFFICULTY_EMPEROR" DifficultyDelta="0.5"/>
    <Row Era="ERA_ANCIENT" Unit="UNIT_WARRIOR" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/>
    <Row Era="ERA_ANCIENT" Unit="UNIT_BUILDER" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="0.5" OnDistrictCreated="true"/>
    <Row Era="ERA_CLASSICAL" Unit="UNIT_SETTLER"/>
    <Row Era="ERA_CLASSICAL" Unit="UNIT_BUILDER"/>
    <Row Era="ERA_CLASSICAL" Unit="UNIT_SCOUT" NotStartTile="true"/>
    <Row Era="ERA_CLASSICAL" Unit="UNIT_SPEARMAN"/>
    <Row Era="ERA_CLASSICAL" Unit="UNIT_SETTLER" AiOnly="true" MinDifficulty="DIFFICULTY_EMPEROR" DifficultyDelta="0.5"/>
    ...
     
  3. The Economy

    The Economy Chieftain

    Joined:
    Oct 27, 2012
    Messages:
    73
    Exactly what I had been looking for. Thanks!
     

Share This Page