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Adding new civs and/or LHs

Discussion in 'Bugs and Crashes' started by zeed, Aug 15, 2011.

  1. zeed

    zeed Chieftain

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    Warning: I am a noob.

    I have spent hours looking through different threads but was unable to find an answer to this question: Is there any way I can take user-made civs and/or leaderheads (apart from the ones StrategyOnly recently posted on the main C2C thread) and add them to play with the C2C mod? I see how to add civs to the basic BTS game, but I am very confused as to how I might be able to add them to the C2C mod. I tried experimenting w/ putting them in the C2C/Assets/Modules/Custom_Civilizations folder with no success. Is this even possible? I appreciate anyone taking the time to answer this question. I also appreciate everyone who took the time to develop this mod and the mods upon which it is based.

    Please excuse my noobdom. I did spend hours trying to find an answer to this on my own.
     
  2. Koshling

    Koshling Vorlon

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    New folders under 'modular' are not loaded automatically. You need to add an entry to the MLF_CIV4ModularLoadingControls.xml file (in the case of leaderheads the one inside 'modules/Custom Leaderheads' I think). SO can probably confirm.
     
  3. Hydromancerx

    Hydromancerx C2C Modder

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    New civs would be hard since you have to give them the special culture buildings as their unique building. Plus why would you need to since all civs have been stripped of their unique units and buildings now? There is no need for new civs since all civs are the same at the start now.
     
  4. JosEPh_II

    JosEPh_II TBS WarLord

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    New LHs or rather New faces would be nice. Also what happened to all the New Female LHs?

    JosEPh
     
  5. zeed

    zeed Chieftain

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    I was hoping that adding civs would be as simple as 'move file A and folders B and C to folder X' or something along those lines but I understand now that it is not that simple. As to WHY I would want to add them: It would give me more personal satisfaction to wage war against and conquer a civ named Italy w/ a leader like Mussolini or a civ named Canada while seeing that maple leaf flag as opposed to battling the Khmer, Malinese, or Portuguese empires (because I don't really know anything about them). It will be more satisfying (for me at least) to take down Germany under Hitler (ty for adding him) than Bismarck or Frederick. Anyways its really not a big deal. Just wanted to answer your question.
     
  6. EldrinFal

    EldrinFal Chieftain

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    I suspect it can be done by switching out files and editing XMLs. If the Civ you want is already made for another mod, then putting those in place of some of the Civs in C2C may accomplish what you want.

    Adding completely new Civs is a whole other issue. SO may be able to advise on this.

    I wouldn't mind seeing a few fictional or pseudo-real Civs in my games. Even if they don't have special units or what not, it just adds a little more fun to the game on a conceptual level. Maybe I'm silly, but I think it would be funny for a Zombie nation to arise as an event from building a World Wonder. And I mean Zombies created from "biological accidents" etc. versus gothic-esque zombies.

    On that same vein, it would be funny for a nation of Apes to arise.
     
  7. Orangepitcher03

    Orangepitcher03 Chieftain

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    If this is not done in the near future I am abandoning this mod!
     
  8. EldrinFal

    EldrinFal Chieftain

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    If it's NOT done?
     
  9. strategyonly

    strategyonly C2C Supreme Commander

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    Right now as it stands with ALL the new updates that will be coming, it will be impossible to add new civs, UNLESS you are really really good at XMLing. Adding one good civ (not those of only one UU/UB, i believe ALL those civs made by people, no offense to them, but they completely SUCK) can take sometimes up to 4-6 hours of work.

    I consider a civ to be added to a game NOT less than 10 units included. Otherwise your using the same ole same ole units as regular Civ. And thats not really a civ then its just a LH with e new name for a Civ, thats it. If you just want names of civ, heck you can have hundreds of them, but to actually have different LOOKING civs is a different story (IMHO).

    I will eventually get around to adding ALOT of civs as the mod progresses, but even the ones i have ow except for the Apache (it is updated now) are not updated for the new information that has been added to this GREAT mod.

    All leaderhead information has to be changed in LeaderheadInfo, alot of info in CivilizationInfo has to be changed, all PRE-MADE maps have to be definitely remade. UnitArtStyles would have to be redone, the list goes on.

    So i guess in short, no would be your answer for now, but requesting a civ, once in awhile won't hurt.:) Hows that sound? My main motto is "Just Have Fun."
     
  10. Orangepitcher03

    Orangepitcher03 Chieftain

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    Yes, it would be funny IMHO. Was not a serious threat, I love this mod too much.
     
  11. EldrinFal

    EldrinFal Chieftain

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    :lol: hah Ok! Just wanted to make sure we were on the same page! :goodjob:
     
  12. Desolator

    Desolator Chieftain

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    This one contains more LH than the pack in the main C2C thread.
    This SHOULD work with current version but I did not test it in every aspect.
    All credit goes to the people who created them.

    Download:
    Code:
    http://www.megaupload.com/?d=K0YUPO8C
    Install:
    1. Extract to Beyond the Sword\Mods\Caveman2Cosmos\Assets\Modules\
    (Allow the overwriting of the CIV4ModularLoadingControlsSchema.xml and the MLF_CIV4ModularLoadingControls.xml.)
    2. Run (execute) the woc_installer.jar file in Beyond the Sword\Mods\Caveman2Cosmos\Assets\Modules\
    (This merges the custom audio for some of the LHs)
    3. (optional) Switch on/off any LH in the MLF_CIV4ModularLoadingControls.xml
    Example:
    <Module>
    <Directory>AbuBakr</Directory>
    <bLoad>1</bLoad>
    </Module>
    If bLoad is 1 AbuBakr will be in the game if 0 he won't.

    Pack content:
    Spoiler :
    AbuBakr
    Adenauer
    Aelia Pulcheria
    Afonso
    Ahmadinejad
    Akbar
    Ashurbanipal
    Ataturk
    Atotoztli
    Awiakta
    Barbarossa
    Basil
    Caligula
    Cartimandua
    Cetshwayo
    Charles V
    Cheops
    ChiangKaiSheck
    Cixi
    Cleopatra
    Constantine
    Delahaye
    deWitt
    Dido
    Eyadema
    FrancisII
    Franco
    Freydis
    Gunnhild
    Gustav Adolf
    Harald Hardrada
    Henry the Navigator
    Henry VIII
    Hiawatha
    Hindenburg
    Hirohito
    Hitler
    Ho Chi Minh
    Ibn Saud
    Idi Amin
    IndiraGandhi
    InnocentIII
    Isabella
    Ishtar
    Itzcoatl
    Ivan IV
    Ix Yohl Ik'nal
    Jayavarman
    Jingu
    JoanofArc
    Kangxi
    Khosrau
    Kim Jong Il
    KugBau
    Lady Xoc
    Lenin
    Leonidas
    Logan
    LugalZageSi
    Mandela
    Mandukhai
    Mangammal
    Marcus
    Maria Elenora
    MariaII
    Marpesia
    Masinissa
    Meiji
    Menelik II
    Mobutu
    Mongkut
    MSingh
    Mursilis
    Nanyehi
    Nebuchadnezzar
    Nefertiti
    Nero
    NicholasII
    Pachacuti
    Penthesilea
    Pinochet
    Puduhepa
    Putin
    Reagan
    Richard
    Richelieu
    Saddam Hussein
    Sargon
    Scheherazade
    Sejong
    Selassie
    Sennacherib
    Shammuramat
    Smoke Jaguar
    Sundiata Keita
    Taizong
    Tamerlane
    Theodora
    Topiltzin
    Trung Sisters
    Urukagina
    Van der Donck
    Vercingetorix
    Wilhelmina
    Wu Zetian
    Xerxes
    Zenobia
     
  13. Hydromancerx

    Hydromancerx C2C Modder

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    @Desolator

    Are these for existing C2C civs or additional ones too?
     
  14. Koshling

    Koshling Vorlon

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    Beware, the art for civs/leaders tends to add significantly to memory footprint. If your game is at all marginal on MAFs this might push it over the edge.
     
  15. Desolator

    Desolator Chieftain

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    Yes, they are all for existing civs. (Leader may not be appropriate in some cases.)
    Spoiler :
    AbuBakr - Arabia
    Adenauer - Germany
    Aelia Pulcheria - Byzantium
    Afonso - Portugal
    Ahmadinejad - Persia
    Akbar - India
    Ashurbanipal - Assyria (just art change)
    Ataturk - Ottoman
    Atotoztli - Aztec
    Awiakta - Native America
    Barbarossa - Holy Rome
    Basil - Byzantium
    Caligula - Rome
    Cartimandua - Celtia
    Cetshwayo - Zulu
    Charles V - Spain
    Cheops - Egypt (Khufu)
    ChiangKaiSheck - China
    Cixi - China
    Cleopatra - Egypt
    Constantine - Rome
    Delahaye - France
    deWitt - Netherlands
    Dido - Carthage
    Eyadema - Mali
    FrancisII - Holy Rome
    Franco - Spain
    Freydis - Viking
    Gunnhild - Viking
    Gustav Adolf - Viking
    Harald Hardrada - Viking
    Henry the Navigator - Portugal
    Henry VIII - England
    Hiawatha - Iroquois
    Hindenburg - Germany
    Hirohito - Japan
    Hitler - Germany
    Ho Chi Minh - Khmer
    Ibn Saud - Arabia
    Idi Amin - Zulu
    IndiraGandhi - India
    InnocentIII - Holy Rome
    Isabella - Spain (just art change)
    Ishtar - Babylon
    Itzcoatl - Aztec
    Ivan IV - Russia
    Ix Yohl Ik'nal - Maya
    Jayavarman - Khmer
    Jingu - Japan
    JoanofArc - France
    Kangxi - China
    Khosrau - Persia
    Kim Jong Il - Korea
    KugBau - Sumeria
    Lady Xoc - Maya
    Lenin - Russia
    Leonidas - Greece
    Logan - Native America
    LugalZageSi - Sumeria
    Mandela - Zulu
    Mandukhai - Mongolia
    Mangammal - India
    Marcus - Rome
    Maria Elenora - Germany
    MariaII - Portugal
    Marpesia - Greece
    Masinissa - Carthage
    Meiji - Japan
    Menelik II - Ethiopia (just art change)
    Mobutu - Zulu
    Mongkut - Khmer
    MSingh - India
    Mursilis - Hittite
    Nanyehi - Native America
    Nebuchadnezzar - Babylon
    Nefertiti - Egypt
    Nero - Rome
    NicholasII - Russia
    Pachacuti - Inca
    Penthesilea - Greece
    Pinochet - Inca
    Puduhepa - Hittite
    Putin - Russia
    Reagan - USA
    Richard - England
    Richelieu - France
    Saddam Hussein - Babylon
    Sargon - Sumeria
    Scheherazade - Persia
    Sejong - Korea
    Selassie - Ethiopia
    Sennacherib - Assyria
    Shammuramat - Assyria
    Smoke Jaguar - Maya
    Sundiata Keita - Mali
    Taizong - China
    Tamerlane - Mongolia
    Theodora - Byzantium
    Topiltzin - Aztec
    Trung Sisters - Khmer
    Urukagina - Sumeria
    Van der Donck - Netherlans
    Vercingetorix - Celts
    Wilhelmina - Netherlands
    Wu Zetian - China
    Xerxes - Persia
    Zenobia - Assyria

    Is is the other pack extended with more lhs. English language recommended, because some lhs did not have its own xml, so, other had to be used.
     
  16. strategyonly

    strategyonly C2C Supreme Commander

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    OK, when your dealing with LH's for instance, you can NOT just add any LH to this mod, sorry everyone, it has to be done in a certain format, that can NOT be different from the main schema.

    You have to make sure that each and every LH has this for sure:

    1. You add the lines between : <!-- BBAI Victory Strategy --> Mandatory (Well actually all the list is mandatory really)

    2. You have add this line in the memory area:
    Code:
    				<MemoryDecay>
    					<MemoryType>MEMORY_INQUISITION</MemoryType>
    					<iMemoryRand>25</iMemoryRand>
    				</MemoryDecay>
    3. You have to add this line in the percentage area:
    Code:
    <MemoryAttitudePercent>
    					<MemoryType>MEMORY_INQUISITION</MemoryType>
    					<iMemoryAttitudePercent>-100</iMemoryAttitudePercent>
    				</MemoryAttitudePercent>
    4. For this mod then in the Diplomacy Music area(s) are way different than normal.
    You HAVE to make sure you have ALL the Era's listed here in EACH and EVERY music area below this that this mod has, ie: Prehistoric/Ancient/Classical/Medieval/Renaissance/Industrial/Modern/Transhuman/Galactic and Future.

    But one you get the hang of it, it not that hard, i thought i had the LH package all made out already, isnt that in the 1st or 2nd post of the main mod area?

    Now when dealing with civs it a whole new ballgame again.
     
  17. Desolator

    Desolator Chieftain

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    AFAIK all LHs have the values you mentioned. I can't check it all, but they have iCultureVictoryWeight, iSpaceVictoryWeight, iConquestVictoryWeighti, DominationVictoryWeight, iDiplomacyVictoryWeight between the <!-- BBAI Victory Strategy --> lines.
    Also random checked a few (new), and the MEMORY_INQUISITION lines are there.
    The music eras are there as well (prehistoric, transhuman, and galactic too).
    As i mentioned, this pack contains all lhs from the main thread pack, plus 47 more (if i'm not mistaken). Use (or don't use) at will.
     
  18. strategyonly

    strategyonly C2C Supreme Commander

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    I get this on the download:
     
  19. Desolator

    Desolator Chieftain

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    7-Zip v9.22 beta can extract it. (Checked on a fresh download a few minutes ago.)
    7-Zip v9.20 portable also has no problems with it.
    WinRAR v4.01 can extract it too.
    If you have the up to date 7-z version, it could be a broken download.
     
  20. strategyonly

    strategyonly C2C Supreme Commander

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    Yeppers that was the problem, i had an out dated 7-z version, thx. I will place them in the first post of the main mod, thx.;)
     

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