Hello,
I added some vanilla unique units to Byzantium:
It works fine on savegames, however, it crashes while starting a new game with 62 civs (often it crashes when starting game with standard number of civs). Can it be resolved? Logs attached.
I added some vanilla unique units to Byzantium:
XML:
<CivilizationTraits>
<Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_BYZANTIUM"/>
<Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_DISTRICT_HIPPODROME"/>
<Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_UNIT_BYZANTINE_DROMON"/>
<Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_UNIT_ROMAN_LEGION"/>
<Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_UNIT_POLISH_HUSSAR"/>
<Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_UNIT_FRENCH_GARDE_IMPERIALE"/>
<Row CivilizationType="CIVILIZATION_BYZANTIUM" TraitType="TRAIT_CIVILIZATION_UNIT_GREEK_HOPLITE"/>
<Row CivilizationType="CIVILIZATION_GAUL" TraitType="TRAIT_CIVILIZATION_GAUL"/>
<Row CivilizationType="CIVILIZATION_GAUL" TraitType="TRAIT_CIVILIZATION_DISTRICT_OPPIDUM"/>
<Row CivilizationType="CIVILIZATION_GAUL" TraitType="TRAIT_CIVILIZATION_UNIT_GAUL_GAESATAE"/>
</CivilizationTraits>
It works fine on savegames, however, it crashes while starting a new game with 62 civs (often it crashes when starting game with standard number of civs). Can it be resolved? Logs attached.