I have them coded*, yes. But I can't get them to show up in game so I can test them and make sure I coded them
correctly, hence the asterisk. Though, to be fair, the fact that I can't get them to show up means they're not coded properly as-is.
I "finished" them early yesterday. I've since been trying to work out kinks that are keeping them from showing up. I've combed through them several times today alone, to make sure I had the functions closed, the right number of parenthesis, etc., but I'm still getting errors on both the decisions and events lua files. The decisions has an "unexpected symbol" I can't for the life of me find, and it's telling me one of the events in the events file (unsurprisingly, the first one) is a "nil value," and I can't figure out why. I'm betting if I do manage to figure that out, I'll have some trouble with the other two.
I'm hung up on Wallachia's because they're essentially the test of whether or not I can do this. If I can't get these decisions to show up, that doesn't bode well for an attempt for another civ.
Since I love E&D, I've been taking breaks so I don't develop a hatred for coding lua out of this. I really
do want to put in support if I can. So it's not any of your ideas, it's my seeming inability to code lua. JFD, whom I've reverse-engineered quite a bit of code from, and Sukritact have been immense helps, and I'm extremely grateful for that. At the moment, it's just very, very likely I'm not even going to be a fraction as good as those guys
