crossclayton
Warlord
- Joined
- Jul 18, 2008
- Messages
- 152
Here are a few ideas i thought of. will leave it to you modding pro's to see if you wanna use em or if they need tweaking and how to best incorporate them into RoM.
Nano units (nano suits for infantry or some vehicles with nano arnor) could get special nano upgrades such as nano speed, strength and a nano defense which would be active when in the range of Nano Infuser Station. this station would be a tile improvement much like a fort but has a muti tile range for its effect to work on nano units that have nano upgrades. the nano upgrades would be considerably better than a standard upgrade but only come into effect when in range of the Nano infuser tile improvement.
You could have a nano tech barracks for a city building to give exp to new nano units built to get them a nano upgrade to begin with.
To balance this you could have a nano diffuser unit that gains attack bonuses to nano units but is weaker than your standard future era units.
Capital Cruiser carrier-basically an orbital aircraft carrier than can carry aircraft across land and ocean cos it will fly.
Drop Pod Trooper(future version of paratrooper) get in quick and take out those Nano infuser stations!
EMP soldier- bonuses when against robots mechs etc.
underwater cities- very expensive cities to maintain, slower production time but increase in research output.
under water colonists- to build em.
fusion sub, fusion sub fighters(single man attack craft) fusion sub bombers and fusion sub carrier(underwater aircraft carrier that carries sub fighters and bombers) will all be underwater units to attack and protect underwater cities and. sub transport can be used to transport ground units to under water cities to take em over but would get a -attack penalty for having to attack straight from the transport unless it gets an upgrade so it doent get the penalty.
some new resource ideas- safe drinking water
Core mantle Ore
Guyser
natural gas
Plutonium Products
Diamond
Volcanic crystal
some resoiurces could also be found in ocean such as diamond, volcanic crystal, Core mantle ore, and other metals and minerals from civ and would need off shore plat forms to access them like oil, using underwater cities to bring them within your cultural borders.
Nanite Viral Bomb-completely wipes out anything on tile(cities, units, improvements) with no fall out effect. Extreme diplomatic consequences, very long construction time, needs Nanite Launch Facitlty built in city for that city to create the bomb. the facilty will also take a long time to construct and just possesing the building would bring diplomatic consequences. both would be very expensive to have.
couple of civ ideas- AI Function: Let your civ be governed by super computer.
+productivity and econmy, less research
and less culture. less revolt chance.
Cybernetic Implant: increased workers +productivity
less unhappiness less research
Machinist Cult: Belief in technology and science
No state religion, unhappiness for any
non state religion present. +research
less culture
can build cyber preist unit(future version
of inquisator unit) +happiness from
certain future era buildings.
Mag Lev Rail(super fast railway to replace railway in future) and underwater tunneling(underwater roads to connect your underwater cities
well there you go. hope i have something you could use.
Nano units (nano suits for infantry or some vehicles with nano arnor) could get special nano upgrades such as nano speed, strength and a nano defense which would be active when in the range of Nano Infuser Station. this station would be a tile improvement much like a fort but has a muti tile range for its effect to work on nano units that have nano upgrades. the nano upgrades would be considerably better than a standard upgrade but only come into effect when in range of the Nano infuser tile improvement.
You could have a nano tech barracks for a city building to give exp to new nano units built to get them a nano upgrade to begin with.
To balance this you could have a nano diffuser unit that gains attack bonuses to nano units but is weaker than your standard future era units.
Capital Cruiser carrier-basically an orbital aircraft carrier than can carry aircraft across land and ocean cos it will fly.
Drop Pod Trooper(future version of paratrooper) get in quick and take out those Nano infuser stations!
EMP soldier- bonuses when against robots mechs etc.
underwater cities- very expensive cities to maintain, slower production time but increase in research output.
under water colonists- to build em.
fusion sub, fusion sub fighters(single man attack craft) fusion sub bombers and fusion sub carrier(underwater aircraft carrier that carries sub fighters and bombers) will all be underwater units to attack and protect underwater cities and. sub transport can be used to transport ground units to under water cities to take em over but would get a -attack penalty for having to attack straight from the transport unless it gets an upgrade so it doent get the penalty.
some new resource ideas- safe drinking water
Core mantle Ore
Guyser
natural gas
Plutonium Products
Diamond
Volcanic crystal
some resoiurces could also be found in ocean such as diamond, volcanic crystal, Core mantle ore, and other metals and minerals from civ and would need off shore plat forms to access them like oil, using underwater cities to bring them within your cultural borders.
Nanite Viral Bomb-completely wipes out anything on tile(cities, units, improvements) with no fall out effect. Extreme diplomatic consequences, very long construction time, needs Nanite Launch Facitlty built in city for that city to create the bomb. the facilty will also take a long time to construct and just possesing the building would bring diplomatic consequences. both would be very expensive to have.
couple of civ ideas- AI Function: Let your civ be governed by super computer.
+productivity and econmy, less research
and less culture. less revolt chance.
Cybernetic Implant: increased workers +productivity
less unhappiness less research
Machinist Cult: Belief in technology and science
No state religion, unhappiness for any
non state religion present. +research
less culture
can build cyber preist unit(future version
of inquisator unit) +happiness from
certain future era buildings.
Mag Lev Rail(super fast railway to replace railway in future) and underwater tunneling(underwater roads to connect your underwater cities
well there you go. hope i have something you could use.