mirrutatep
Chieftain
- Joined
- Dec 1, 2024
- Messages
- 9
Any idea if there is a strategy for manipulating retreat chances for units on a per-unit basis?
I am trying to differentiate between heavy and light cavalry and thought it would be cool if light cavalry had a higher chance of retreating.
Another idea I had was maybe to give blitz to light cavalry to give them some strategic value even though in most cases I am setting them as slightly weaker in attack/defense than heavy cavalry. I also have light cavalry units as requiring fewer resources to build and slightly fewer shields
Thoughts?
I am trying to differentiate between heavy and light cavalry and thought it would be cool if light cavalry had a higher chance of retreating.
Another idea I had was maybe to give blitz to light cavalry to give them some strategic value even though in most cases I am setting them as slightly weaker in attack/defense than heavy cavalry. I also have light cavalry units as requiring fewer resources to build and slightly fewer shields
Thoughts?