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Advice: Isabella, Diplomatic Victory

Joined
Aug 22, 2005
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I thought I'd try something new, so I mean to start a game as Isabella and try to win a diplomatic victory. Difficulty level: Noble. Continents or Fractal. Playing as Isabella is counterintuitive to me for several reasons, and I am bad at diplomatic victories, so I could really use some pointers. I'd prefer to win with as little warfare as possible, but I realize that that may be unrealistic. I'd appreciate any advice about this.
 
Disclaimer: I've never played Fractal, and I'm still a Noble player myself. Most of my diplomatic experience is with Vanilla. Take any advice with a large dosage of NaCl.

Well, if you're Isabella, your best bet is probably to play to her strengths - religion. Found at least one early religion and spread it around, especially if you have neighbors on a continent. Since this is BTS, shoot for Theology and the Apostolic Palace ASAP. (I haven't done diplomatic much outside of Vanilla, so my UN advice isn't worth much here.)

Choose your friends wisely; don't buddy up to Montezuma, for example. Depending upon how many opponents are nearby (and how many of them succeed in founding their own early religions), you can probably tell who's going to be a problem or not. Also, never underestimate the power of sharing a war against a common foe; significant diplomatic bonuses there.

You'll also want to keep a vigilant eye on the Foreign Advisor screen. Know who hates who, and avoid trading with someone that your friends hate. Sometimes, trying to have too many friends can leave you with none. Remember, you're not trying to befriend *everyone* - you just want to have enough big civs behind you (but not bigger *than* you) that they'll support you in a diplomatic election.

Oh, and if you get a request of "could you spare this for a good friend?" think twice before telling that civ to shove it. -1 for ignoring them or +1 for helping? Depends on the tech they're asking for.

That's about all I got; hope that helps.
 
Yeah, play to grab as many religions as possible - If you can, grab atleast 3 - Hindu, Jew, Christendom. But don't ignore the other techpaths in the very early start or you'll get beaten up. Also, go OR asap, missionaries not requiring monastries is a huge help early on.
 
Blanket every other civ with your missionaries, especially the ones of a different religiion, then bribe them to convert to yours.
 
try to get all the religions except one... defend urself from possible attacks from warmongers.. then convert one city of each civ to ur own.. make sure that you have the AP... then you will wonder yourself that you had won the diplomatic victory by AP :)

another thing...
it doesnt need that civs have ur AP religion as their state... just make sure that their voting power will not suprass your own
 
try to get all the religions except one... defend urself from possible attacks from warmongers.. then convert one city of each civ to ur own.. make sure that you have the AP... then you will wonder yourself that you had won the diplomatic victory by AP :)

another thing...
it doesnt need that civs have ur AP religion as their state... just make sure that their voting power will not suprass your own

The problem is that some other civ almost consistently gets elected head of the AP because I tend to be number one, which means that they don't like me getting too big for my boots.
 
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