Yeah but he didn't just survive, he dominated. Being 6 policies ahead is a clear indication of that. Playing at an appropriate difficulty level, I would find it normal to be about equal or slightly ahead in tech at this point but just barely keeping up with the culture civs in policies. How one is doing in those fields relative to the AI around the industrial era says a lot about how easy or hard the early game was.
A lot of text.....
I did some reloading so it isn't an emperor no reload game, mainly to correct combat movement mistakes, forgetting about rivers and misreading what is line of sight.
I was about one or two techs behind the incas and somewhat equal maybe one policy behind before going on the move.
I'd say
difference between king and emperor is that an expansive move is pushed from catapult to some later stage,
I was lucky with Brazil who did not prioritize defence or military so I conqered him with cats and pre medival units.
I was also lucky with a lot of warmongers which is even better you play authority yourself.
If I wasn't able to push Brazil I would have been postponed for a potential push around knights/treb or cannon/musketeers (france tercio uu).
In hindsight that was
the good thing starting in the middle, I had choices of where to strike, it did mean defensive wars got a bit hectic, but all my cities were carefully chosen hills.
On a higher difficulty that start would have been even more tight and probably I would have crumbled.
Despite getting great library I wasn't running that extreme on techs even when I conquered Brazil and the Huns, still on par or a tech behind,
we were 3-4 civs at the top around that tech level, a balance that impressed me.
Mongols and Incas were however running very high in citys, Incas topped at almost 20 cities when I was around 10 (he overrun Marocco) and Mongols were not that far behind Inca.
Policys however ...
I did grab
protection pantheon (for better heal, garantueed culture and faith, one of my favourite goto's), and
churches (they got buffed, first time trying and not going Mandirs) these also allowed for early music slots before castle if needed.
I
settled most if not all of the first couple of
free GPs from Espri from the war against Brazil gave me.
A
beeline for Chivalry allowed me to vassal Brazil and I put down Chateau's (takes a fair amount of time, you may want to consider pre chopping areas for this, I did not) now this alone would have made for a great culture game.
And then got dowed by the Huns again (second or third time), I had to take them out as they don't take no for an answer, that was a slow and grindy war where I got hit by some war weariness at the end that almost failed me taking his capital.
I also opted for Theology to build Cathedral of st Basil and got
Crusader spirit (culture and gold on city capture), not sure I had this vs the Huns maybe not until the Inca.
Both Huns and Brazil were fairly small and I took 3-4 citys each from them including cap.
I did notice that
I got the nobility (first fealthy policy after opener)
before Chivalry ie before crusader spirit and chateau, which meant that my culture output was high, also compared to king (or even prince) I had fewer cities around this time which can help regarding policys.
As I recall it was pretty much even game here all around.
However when I was stomping out Inca not only did I get
a good amount of culture from crusader spirit,
great writers from Espri
gave me half a policy and I got one for every other city conquered and I got
several great artists that kept me in
golden age increasing culture even further and helped keep happiness in check.
During late Inca stompage I got dow from a backwards Japan, and exterminated him while mopping the last parts of interest of Inca and taking him as Vassal.
I ran through most of the Imperialism tree in what felt as no time, sitting now at 6/6/5 maybe 3 policys ahead of a snowball king game for me.
The wars against Inca combined with Mongols lack of focus I jumped 5-7 techs ahead of of Genghis, he have tercios but I have musketmen and cuirassiers and thats where I am now.
Greece and Poland is also in the game on paper but if I get an Ideology I'll win culture before I take them out.
The
hammer bonus from Espri is good but
not that many turns,
it does however
stack if you t
ake a lot of citys fast which tends to happen when an empire lose key citys and gets depleted of gold/happiness.
The
UU musketeer is good, in particular to
surround citys, free move
allows easier pillage to stay alive and you get free ones from authority finisher.
They are also
excellent for sniping AI archers and catapults (or later equivalents) I wonder if the AI actually reads the threat of it's free movement.
Basically an AI that is behind (as in no tercio) when you get them is a quick rollover and die civ.
It is a bit late but not too late compared to the best UU's, I will also look into what abilities they keep on upgrade, difference here is big.
It would be interesting to see a diety game played as France, please mr Fencka.