Finally had 5 minutes the other day to get the civpedia sorted out to explain things relevantly, and managed to get enough time to compile a credits list, so here it is ready for the first wave of testing! ================================ ___________________________ The Downloads ___________________________ Download and extract these files in order. Place them in your Conquests\Scenarios or Conquests\Conquests folder. 1. Africa During the Cold War.zip ___________________________ Patches ___________________________ Extract these patches in order after you've done the downloads. Place them in the same place. Currently no patches! ================================ Things to note, known problems and the like: THIS SCENARIO IS UNFINISHED! It only stretches through the 50's, has very few flavoured units, and doesn't yet implement the "choosing sides" features! Infantry compared to mechanized is very unbalanced. This is one of the things I want to test! There are going to be a lot of invisible units on the map. This is something you're going to have to deal with, and it is intended. If this is too hard for most people, then I'll think about pre-placing a "Spy" unit in every nations' capital - although I'm hoping I won't have to do this! There's probably little reason to declare independence at the moment - this will change as I add more eras and flesh things out. ================================ So, start testing away! Things I need to know are: -How would it be best to alter Mechanized units' stats to be better in comparison to infantry's stats? -Does the tech pace feel right? -Is it too easy to build up a fortune? -Should the numbers of colonial troops be bumped up for the applicable civs? Should I pre-place some mercenaries in certain areas to stir up some instant trouble? And anything else you may want to add! Enjoy.